SafariZoneRestHouse2Object: db $a ; border block db $2 ; warps db $7, $2, $7, SAFARI_ZONE_WEST db $7, $3, $7, SAFARI_ZONE_WEST db $0 ; signs db $3 ; objects object SPRITE_OAK_AIDE, $4, $4, WALK, $0, $1 ; person object SPRITE_BLACK_HAIR_BOY_1, $0, $2, STAY, RIGHT, $2 ; person object SPRITE_ERIKA, $6, $2, STAY, DOWN, $3 ; person ; warp-to EVENT_DISP SAFARI_ZONE_REST_HOUSE_2_WIDTH, $7, $2 ; SAFARI_ZONE_WEST EVENT_DISP SAFARI_ZONE_REST_HOUSE_2_WIDTH, $7, $3 ; SAFARI_ZONE_WEST