Route2HouseObject: db $a ; border block db $2 ; warps db $7, $2, $2, $ff db $7, $3, $2, $ff db $0 ; signs db $2 ; objects object SPRITE_OAK_AIDE, $2, $4, STAY, RIGHT, $1 ; person object SPRITE_GAMEBOY_KID_COPY, $4, $1, STAY, DOWN, $2 ; person ; warp-to EVENT_DISP ROUTE_2_HOUSE_WIDTH, $7, $2 EVENT_DISP ROUTE_2_HOUSE_WIDTH, $7, $3