Route1Object: db $b ; border block db $0 ; warps db $1 ; signs db $1b, $9, $3 ; Route1Text3 db $2 ; objects object SPRITE_BUG_CATCHER, $5, $18, WALK, $1, $1 ; person object SPRITE_BUG_CATCHER, $f, $d, WALK, $2, $2 ; person ; warp-to (unused) EVENT_DISP $4, $7, $2