PokemonTower1Object: db $1 ; border block db $3 ; warps db $11, $a, $1, $ff db $11, $b, $1, $ff db $9, $12, $1, POKEMONTOWER_2 db $0 ; signs db $5 ; objects object SPRITE_CABLE_CLUB_WOMAN, $f, $d, STAY, UP, $1 ; person object SPRITE_MOM_GEISHA, $6, $8, STAY, NONE, $2 ; person object SPRITE_BALDING_GUY, $8, $c, STAY, NONE, $3 ; person object SPRITE_GIRL, $d, $7, STAY, NONE, $4 ; person object SPRITE_MEDIUM, $11, $7, STAY, LEFT, $5 ; person ; warp-to EVENT_DISP POKEMONTOWER_1_WIDTH, $11, $a EVENT_DISP POKEMONTOWER_1_WIDTH, $11, $b EVENT_DISP POKEMONTOWER_1_WIDTH, $9, $12 ; POKEMONTOWER_2