CeruleanMartObject: db $0 ; border block db $2 ; warps db $7, $3, $5, $ff db $7, $4, $5, $ff db $0 ; signs db $3 ; objects object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person object SPRITE_BLACK_HAIR_BOY_1, $3, $4, WALK, $1, $2 ; person object SPRITE_LASS, $6, $2, WALK, $2, $3 ; person ; warp-to EVENT_DISP CERULEAN_MART_WIDTH, $7, $3 EVENT_DISP CERULEAN_MART_WIDTH, $7, $4