CeruleanHouseTrashedObject: db $a ; border block db $3 ; warps db $7, $2, $0, $ff db $7, $3, $0, $ff db $0, $3, $7, $ff db $1 ; signs db $0, $3, $3 ; CeruleanHouseTrashedText3 db $2 ; objects object SPRITE_FISHER, $2, $1, STAY, DOWN, $1 ; person object SPRITE_GIRL, $5, $6, WALK, $2, $2 ; person ; warp-to EVENT_DISP TRASHED_HOUSE_WIDTH, $7, $2 EVENT_DISP TRASHED_HOUSE_WIDTH, $7, $3 EVENT_DISP TRASHED_HOUSE_WIDTH, $0, $3