CeladonMart4Object: db $f ; border block db $3 ; warps db $1, $c, $0, CELADON_MART_3 db $1, $10, $1, CELADON_MART_5 db $1, $1, $0, CELADON_MART_ELEVATOR db $1 ; signs db $1, $e, $4 ; CeladonMart4Text4 db $3 ; objects object SPRITE_MART_GUY, $5, $7, STAY, NONE, $1 ; person object SPRITE_BLACK_HAIR_BOY_2, $f, $5, WALK, $2, $2 ; person object SPRITE_BUG_CATCHER, $5, $2, WALK, $2, $3 ; person ; warp-to EVENT_DISP CELADON_MART_4_WIDTH, $1, $c ; CELADON_MART_3 EVENT_DISP CELADON_MART_4_WIDTH, $1, $10 ; CELADON_MART_5 EVENT_DISP CELADON_MART_4_WIDTH, $1, $1 ; CELADON_MART_ELEVATOR