CeladonMart2Object: db $f ; border block db $3 ; warps db $1, $c, $4, CELADON_MART_1 db $1, $10, $1, CELADON_MART_3 db $1, $1, $0, CELADON_MART_ELEVATOR db $1 ; signs db $1, $e, $5 ; CeladonMart2Text5 db $4 ; objects object SPRITE_MART_GUY, $5, $3, STAY, DOWN, $1 ; person object SPRITE_MART_GUY, $6, $3, STAY, DOWN, $2 ; person object SPRITE_FAT_BALD_GUY, $13, $5, STAY, NONE, $3 ; person object SPRITE_GIRL, $e, $4, WALK, $1, $4 ; person ; warp-to EVENT_DISP CELADON_MART_2_WIDTH, $1, $c ; CELADON_MART_1 EVENT_DISP CELADON_MART_2_WIDTH, $1, $10 ; CELADON_MART_3 EVENT_DISP CELADON_MART_2_WIDTH, $1, $1 ; CELADON_MART_ELEVATOR