; checks if the mon in wWhichPokemon already knows the move in wd0e0 CheckIfMoveIsKnown: ; 2fe18 (b:7e18) ld a, [wWhichPokemon] ld hl, W_PARTYMON1_MOVE1 ld bc, $2c call AddNTimes ld a, [wd0e0] ld b, a ld c, $4 ; nubmer of moves .loop ld a, [hli] cp b jr z, .alreadyKnown ; found a match dec c jr nz, .loop and a ret .alreadyKnown ld hl, AlreadyKnowsText call PrintText scf ret AlreadyKnowsText: ; 2fe3b (b:7e3b) TX_FAR _AlreadyKnowsText db "@"