BrunoScript: ; 762d6 (1d:62d6) call BrunoScript_762ec call EnableAutoTextBoxDrawing ld hl, BrunoTrainerHeaders ld de, BrunoScriptPointers ld a, [W_BRUNOCURSCRIPT] call ExecuteCurMapScriptInTable ld [W_BRUNOCURSCRIPT], a ret BrunoScript_762ec: ; 762ec (1d:62ec) ld hl, wd126 bit 5, [hl] res 5, [hl] ret z ld a, [wd864] bit 1, a jr z, .asm_76300 ld a, $5 jp BrunoScript_76302 .asm_76300 ld a, $24 BrunoScript_76302: ; 76302 (1d:6302) ld [wd09f], a ld bc, $2 predef_jump ReplaceTileBlock BrunoScript_7630d: ; 7630d (1d:630d) xor a ld [W_BRUNOCURSCRIPT], a ret BrunoScriptPointers: ; 76312 (1d:6312) dw BrunoScript0 dw DisplayEnemyTrainerTextAndStartBattle dw BrunoScript2 dw BrunoScript3 dw BrunoScript4 BrunoScript4: ; 7631c (1d:631c) ret asm_7631d: ; 7631d (1d:631d) ld hl, wSimulatedJoypadStatesEnd ld a, D_UP ld [hli], a ld [hli], a ld [hli], a ld [hli], a ld [hli], a ld [hl], a ld a, $6 ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates ld a, $3 ld [W_BRUNOCURSCRIPT], a ld [W_CURMAPSCRIPT], a ret BrunoScript0: ; 76339 (1d:6339) ld hl, CoordsData_7637a call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers xor a ld [hJoyPressed], a ld [hJoyHeld], a ld [wSimulatedJoypadStatesEnd], a ld [wSimulatedJoypadStatesIndex], a ld a, [wWhichTrade] ; wWhichTrade cp $3 jr c, .asm_7635d ld hl, wd864 bit 6, [hl] set 6, [hl] jr z, asm_7631d .asm_7635d ld a, $2 ld [H_DOWNARROWBLINKCNT2], a ; $ff8c call DisplayTextID ld a, D_UP ld [wSimulatedJoypadStatesEnd], a ld a, $1 ld [wSimulatedJoypadStatesIndex], a call StartSimulatingJoypadStates ld a, $3 ld [W_BRUNOCURSCRIPT], a ld [W_CURMAPSCRIPT], a ret CoordsData_7637a: ; 7637a (1d:637a) db $0A,$04 db $0A,$05 db $0B,$04 db $0B,$05 db $FF BrunoScript3: ; 76383 (1d:6383) ld a, [wSimulatedJoypadStatesIndex] and a ret nz call Delay3 xor a ld [wJoyIgnore], a ld [W_BRUNOCURSCRIPT], a ld [W_CURMAPSCRIPT], a ret BrunoScript2: ; 76396 (1d:6396) call EndTrainerBattle ld a, [W_ISINBATTLE] ; W_ISINBATTLE cp $ff jp z, BrunoScript_7630d ld a, $1 ld [H_DOWNARROWBLINKCNT2], a ; $ff8c jp DisplayTextID BrunoTextPointers: ; 763a8 (1d:63a8) dw BrunoText1 dw BrunoText2 BrunoTrainerHeaders: ; 763ac (1d:63ac) BrunoTrainerHeader0: ; 763ac (1d:63ac) db $1 ; flag's bit db ($0 << 4) ; trainer's view range dw wd864 ; flag's byte dw BrunoBeforeBattleText ; 0x63c3 TextBeforeBattle dw BrunoAfterBattleText ; 0x63cd TextAfterBattle dw BrunoEndBattleText ; 0x63c8 TextEndBattle dw BrunoEndBattleText ; 0x63c8 TextEndBattle db $ff BrunoText1: ; 763b9 (1d:63b9) db $08 ; asm ld hl, BrunoTrainerHeader0 call TalkToTrainer jp TextScriptEnd BrunoBeforeBattleText: ; 763c3 (1d:63c3) TX_FAR _BrunoBeforeBattleText db "@" BrunoEndBattleText: ; 763c8 (1d:63c8) TX_FAR _BrunoEndBattleText db "@" BrunoAfterBattleText: ; 763cd (1d:63cd) TX_FAR _BrunoAfterBattleText db "@" BrunoText2: ; 763d2 (1d:63d2) TX_FAR _UnnamedText_763d2 db "@"