PewterHouse1Object: db $a ; border block db 2 ; warps warp 2, 7, 3, -1 warp 3, 7, 3, -1 db 0 ; signs db 3 ; objects object SPRITE_SLOWBRO, 4, 5, STAY, LEFT, 1 ; person object SPRITE_YOUNG_BOY, 3, 5, STAY, RIGHT, 2 ; person object SPRITE_FAT_BALD_GUY, 1, 2, STAY, NONE, 3 ; person ; warp-to warp_to 2, 7, PEWTER_HOUSE_1_WIDTH warp_to 3, 7, PEWTER_HOUSE_1_WIDTH