PewterGymObject: db $3 ; border block db 2 ; warps warp 4, 13, 2, -1 warp 5, 13, 2, -1 db 0 ; signs db 3 ; objects object SPRITE_BLACK_HAIR_BOY_2, 4, 1, STAY, DOWN, 1, OPP_BROCK, 1 object SPRITE_BLACK_HAIR_BOY_1, 3, 6, STAY, RIGHT, 2, OPP_JR_TRAINER_M, 1 object SPRITE_GYM_HELPER, 7, 10, STAY, DOWN, 3 ; person ; warp-to warp_to 4, 13, PEWTER_GYM_WIDTH warp_to 5, 13, PEWTER_GYM_WIDTH