CeladonMansion3Object: db $f ; border block db 4 ; warps warp 6, 1, 0, CELADON_MANSION_2 warp 7, 1, 0, CELADON_MANSION_4 warp 2, 1, 1, CELADON_MANSION_4 warp 4, 1, 3, CELADON_MANSION_2 db 4 ; signs sign 1, 3, 5 ; CeladonMansion3Text5 sign 4, 3, 6 ; CeladonMansion3Text6 sign 1, 6, 7 ; CeladonMansion3Text7 sign 4, 9, 8 ; CeladonMansion3Text8 db 4 ; objects object SPRITE_BIKE_SHOP_GUY, 0, 4, STAY, UP, 1 ; person object SPRITE_MART_GUY, 3, 4, STAY, UP, 2 ; person object SPRITE_BLACK_HAIR_BOY_2, 0, 7, STAY, UP, 3 ; person object SPRITE_LAPRAS_GIVER, 2, 3, STAY, NONE, 4 ; person ; warp-to warp_to 6, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2 warp_to 7, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4 warp_to 2, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_4 warp_to 4, 1, CELADON_MANSION_3_WIDTH ; CELADON_MANSION_2