RedsHouse1FScript: jp EnableAutoTextBoxDrawing RedsHouse1FTextPointers: dw RedsHouse1FText1 dw RedsHouse1FText2 RedsHouse1FText1: ; Mom TX_ASM ld a, [wd72e] bit 3, a jr nz, .heal ; if player has received a Pokémon from Oak, heal team ld hl, MomWakeUpText call PrintText jr .done .heal call MomHealPokemon .done jp TextScriptEnd MomWakeUpText: TX_FAR _MomWakeUpText db "@" MomHealPokemon: ld hl, MomHealText1 call PrintText call GBFadeOutToWhite call ReloadMapData predef HealParty ld a, MUSIC_PKMN_HEALED ld [wNewSoundID], a call PlaySound .next ld a, [wChannelSoundIDs] cp MUSIC_PKMN_HEALED jr z, .next ld a, [wMapMusicSoundID] ld [wNewSoundID], a call PlaySound call GBFadeInFromWhite ld hl, MomHealText2 jp PrintText MomHealText1: TX_FAR _MomHealText1 db "@" MomHealText2: TX_FAR _MomHealText2 db "@" RedsHouse1FText2: ; TV TX_ASM ld a,[wSpriteStateData1 + 9] cp SPRITE_FACING_UP ld hl,TVWrongSideText jr nz,.notUp ld hl,StandByMeText .notUp call PrintText jp TextScriptEnd StandByMeText: TX_FAR _StandByMeText db "@" TVWrongSideText: TX_FAR _TVWrongSideText db "@"