MonPartySpritePointers: dw SlowbroSprite + $c0 db $40 / $10 ; 40 bytes db BANK(SlowbroSprite) dw vSprites dw BallSprite db $80 / $10 ; $80 bytes db BANK(BallSprite) dw vSprites + $40 dw ClefairySprite + $c0 db $40 / $10 ; $40 bytes db BANK(ClefairySprite) dw vSprites + $c0 dw BirdSprite + $c0 db $40 / $10 ; $40 bytes db BANK(BirdSprite) dw vSprites + $100 dw SeelSprite db $40 / $10 ; $40 bytes db BANK(SeelSprite) dw vSprites + $140 dw BugIconFrame2 db $10 / $10 ; $10 bytes db BANK(BugIconFrame2) dw vSprites + $180 dw BugIconFrame2 + $10 db $10 / $10 ; $10 bytes db BANK(BugIconFrame2) dw vSprites + $1a0 dw PlantIconFrame2 db $10 / $10 ; $10 bytes db BANK(PlantIconFrame2) dw vSprites + $1c0 dw PlantIconFrame2 + $10 db $10 / $10 ; $10 bytes db BANK(PlantIconFrame2) dw vSprites + $1e0 dw SnakeIconFrame1 db $10 / $10 ; $10 bytes db BANK(SnakeIconFrame1) dw vSprites + $200 dw SnakeIconFrame1 + $10 db $10 / $10 ; $10 bytes db BANK(SnakeIconFrame1) dw vSprites + $220 dw QuadrupedIconFrame1 db $10 / $10 ; $10 bytes db BANK(QuadrupedIconFrame1) dw vSprites + $240 dw QuadrupedIconFrame1 + $10 db $10 / $10 ; $10 bytes db BANK(QuadrupedIconFrame1) dw vSprites + $260 dw TradeBubbleIconGFX db $40 / $10 ; $40 bytes db BANK(TradeBubbleIconGFX) dw vSprites + $380 dw SlowbroSprite db $40 / $10 ; $40 bytes db BANK(SlowbroSprite) dw vSprites + $400 dw BallSprite db $80 / $10 ; $80 bytes db BANK(BallSprite) dw vSprites + $440 dw ClefairySprite db $40 / $10 ; $40 bytes db BANK(ClefairySprite) dw vSprites + $4c0 dw BirdSprite db $40 / $10 ; $40 bytes db BANK(BirdSprite) dw vSprites + $500 dw SeelSprite + $C0 db $40 / $10 ; $40 bytes db BANK(SeelSprite) dw vSprites + $540 dw BugIconFrame1 db $10 / $10 ; $10 bytes db BANK(BugIconFrame1) dw vSprites + $580 dw BugIconFrame1 + $10 db $10 / $10 ; $10 bytes db BANK(BugIconFrame1) dw vSprites + $5a0 dw PlantIconFrame1 db $10 / $10 ; $10 bytes db BANK(PlantIconFrame1) dw vSprites + $5c0 dw PlantIconFrame1 + $10 db $10 / $10 ; $10 bytes db BANK(PlantIconFrame1) dw vSprites + $5E0 dw SnakeIconFrame2 db $10 / $10 ; $10 bytes db BANK(SnakeIconFrame2) dw vSprites + $600 dw SnakeIconFrame2 + $10 db $10 / $10 ; $10 bytes db BANK(SnakeIconFrame2) dw vSprites + $620 dw QuadrupedIconFrame2 db $10 / $10 ; $10 bytes db BANK(QuadrupedIconFrame2) dw vSprites + $640 dw QuadrupedIconFrame2 + $10 db $10 / $10 ; $10 bytes db BANK(QuadrupedIconFrame2) dw vSprites + $660 dw TradeBubbleIconGFX + $40 db $40 / $10 ; $40 bytes db BANK(TradeBubbleIconGFX) dw vSprites + $780