CeladonPrizeMenu: ; 5271b (14:671b) ld b,COIN_CASE call IsItemInBag jr nz,.havingCoinCase ld hl,RequireCoinCaseTextPtr jp PrintText .havingCoinCase ld hl,wd730 set 6,[hl] ld hl,ExchangeCoinsForPrizesTextPtr call PrintText ; the following are the menu settings xor a ld [wCurrentMenuItem],a ld [wLastMenuItem],a ld a,$03 ld [wMenuWatchedKeys],a ld a,$03 ld [wMaxMenuItem],a ld a,$04 ld [wTopMenuItemY],a ld a,$01 ld [wTopMenuItemX],a call PrintPrizePrice ; 687A hlCoord 0, 2 ld b,$08 ld c,$10 call TextBoxBorder call GetPrizeMenuId ;678E call UpdateSprites ld hl,WhichPrizeTextPtr call PrintText call HandleMenuInput ; menu choice handler bit 1,a ; keypress = B (Cancel) jr nz,.NoChoice ld a,[wCurrentMenuItem] cp a,$03 ; "NO,THANKS" choice jr z,.NoChoice call HandlePrizeChoice ; 14:68C6 .NoChoice ld hl,wd730 res 6,[hl] ret RequireCoinCaseTextPtr: ; 5277e (14:677e) TX_FAR _RequireCoinCaseText db $0D db "@" ExchangeCoinsForPrizesTextPtr: ; 52784 (14:6784) TX_FAR _ExchangeCoinsForPrizesText db "@" WhichPrizeTextPtr: ; 52789 (14:6789) TX_FAR _WhichPrizeText db "@" GetPrizeMenuId: ; 5278e (14:678e) ; determine which one among the three ; prize-texts has been selected ; using the text ID (stored in [$FF8C]) ; load the three prizes at wd13d-wd13f ; load the three prices at wd141-wd146 ; display the three prizes' names ; (distinguishing between Pokemon names ; and Items (specifically TMs) names) ld a,[$FF8C] sub a,$03 ; prize-texts' id are 3, 4 and 5 ld [wd12f],a ; prize-texts' id (relative, i.e. 0, 1 or 2) add a add a ld d,$00 ld e,a ld hl,PrizeDifferentMenuPtrs add hl,de ld a,[hli] ld d,[hl] ld e,a inc hl push hl ld hl,W_PRIZE1 call CopyString ; XXX what does this do pop hl ld a,[hli] ld h,[hl] ld l,a ld de,wd141 ld bc,$0006 call CopyData ld a,[wd12f] cp a,$02 ;is TM_menu? jr nz,.putMonName ld a,[W_PRIZE1] ld [wd11e],a call GetItemName hlCoord 2, 4 call PlaceString ld a,[W_PRIZE2] ld [wd11e],a call GetItemName hlCoord 2, 6 call PlaceString ld a,[W_PRIZE3] ld [wd11e],a call GetItemName hlCoord 2, 8 call PlaceString jr .putNoThanksText .putMonName ; 14:67EC ld a,[W_PRIZE1] ld [wd11e],a call GetMonName hlCoord 2, 4 call PlaceString ld a,[W_PRIZE2] ld [wd11e],a call GetMonName hlCoord 2, 6 call PlaceString ld a,[W_PRIZE3] ld [wd11e],a call GetMonName hlCoord 2, 8 call PlaceString .putNoThanksText ; 14:6819 hlCoord 2, 10 ld de,NoThanksText call PlaceString ; put prices on the right side of the textbox ld de,wd141 hlCoord 13, 5 ; reg. c: ; [low nybble] number of bytes ; [bit 765 = %100] space-padding (not zero-padding) ld c,(1 << 7 | 2) ; Function $15CD displays BCD value (same routine ; used by text-command $02) call PrintBCDNumber ; Print_BCD ld de,wd143 hlCoord 13, 7 ld c,(%1 << 7 | 2) call PrintBCDNumber ld de,wd145 hlCoord 13, 9 ld c,(1 << 7 | 2) jp PrintBCDNumber INCLUDE "data/prizes.asm" PrintPrizePrice: ; 5287a (14:687a) hlCoord 11, 0 ld b,$01 ld c,$07 call TextBoxBorder call UpdateSprites ; XXX save OAM? hlCoord 12, 0 ld de,.CoinText call PlaceString hlCoord 13, 1 ld de,.SixSpacesText call PlaceString hlCoord 13, 1 ld de,wPlayerCoins ld c,%10000010 call PrintBCDNumber ret .CoinText ; 14:68A5 db "COIN@" .SixSpacesText ; 14:68AA db " @" LoadCoinsToSubtract: ; 528b1 (14:68b1) ld a,[wd139] ; backup of selected menu_entry add a ld d,$00 ld e,a ld hl,wd141 ; first prize's price add hl,de ; get selected prize's price xor a ld [$FF9F],a ld a,[hli] ld [$FFA0],a ld a,[hl] ld [$FFA1],a ret HandlePrizeChoice: ; 528c6 (14:68c6) ld a,[wCurrentMenuItem] ; selected menu_entry ld [wd139],a ld d,$00 ld e,a ld hl,W_PRIZE1 add hl,de ld a,[hl] ld [wd11e],a ld a,[wd12f] cp a,$02 ; is prize a TM? jr nz,.GetMonName call GetItemName jr .GivePrize .GetMonName ; 14:68E3 call GetMonName .GivePrize ; 14:68E6 ld hl,SoYouWantPrizeTextPtr call PrintText call YesNoChoice ; yes/no textbox ld a,[wCurrentMenuItem] ; yes/no answer (Y=0, N=1) and a jr nz,.PrintOhFineThen call LoadCoinsToSubtract call HasEnoughCoins jr c,.NotEnoughCoins ld a,[wd12f] cp a,$02 jr nz,.GiveMon ld a,[wd11e] ld b,a ld a,1 ld c,a call GiveItem ; GiveItem jr nc,.BagFull jr .SubtractCoins .GiveMon ; 14:6912 ld a,[wd11e] ld [wcf91],a push af call GetPrizeMonLevel ; 14:6977 ld c,a pop af ld b,a call GivePokemon push af ld a,[wccd3] ; XXX is there room? and a call z,WaitForTextScrollButtonPress pop af ret nc .SubtractCoins ; 14:692C call LoadCoinsToSubtract ld hl,$FFA1 ld de,wPlayerCoins + 1 ld c,$02 ; how many bytes predef SubBCDPredef ; subtract coins (BCD daa operations) jp PrintPrizePrice .BagFull ld hl,PrizeRoomBagIsFullTextPtr jp PrintText .NotEnoughCoins ; 14:6945 ld hl,SorryNeedMoreCoinsText jp PrintText .PrintOhFineThen ; 14:694B ld hl,OhFineThenTextPtr jp PrintText UnknownData52951: ; 52951 (14:6951) ; XXX what's this? db $00,$01,$00,$01,$00,$01,$00,$00,$01 HereYouGoTextPtr: ; 5295a (14:695a) TX_FAR _HereYouGoText db $0D db "@" SoYouWantPrizeTextPtr: ; 52960 (14:6960) TX_FAR _SoYouWantPrizeText db "@" SorryNeedMoreCoinsText: ; 52965 (14:6965) TX_FAR _SorryNeedMoreCoinsText db $0D db "@" PrizeRoomBagIsFullTextPtr: ; 5296b (14:696b) TX_FAR _OopsYouDontHaveEnoughRoomText db $0D db "@" OhFineThenTextPtr: ; 52971 (14:6971) TX_FAR _OhFineThenText db $0D ; wait keypress (A/B) without blink db "@" GetPrizeMonLevel: ; 52977 (14:6977) ld a,[wcf91] ld b,a ld hl,PrizeMonLevelDictionary .loop ; 14:697E ld a,[hli] cp b jr z,.matchFound inc hl jr .loop .matchFound ; 14:6985 ld a,[hl] ld [W_CURENEMYLVL],a ret INCLUDE "data/prize_mon_levels.asm"