RockTunnel1Script: call EnableAutoTextBoxDrawing ld hl, RockTunnel1TrainerHeaders ld de, RockTunnel1ScriptPointers ld a, [wRockTunnel1CurScript] call ExecuteCurMapScriptInTable ld [wRockTunnel1CurScript], a ret RockTunnel1ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle RockTunnel1TextPointers: dw RockTunnel1Text1 dw RockTunnel1Text2 dw RockTunnel1Text3 dw RockTunnel1Text4 dw RockTunnel1Text5 dw RockTunnel1Text6 dw RockTunnel1Text7 dw RockTunnel1Text8 RockTunnel1TrainerHeaders: RockTunnel1TrainerHeader1: dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_1 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_1 dw RockTunnel1BattleText1 ; TextBeforeBattle dw RockTunnel1AfterBattleText1 ; TextAfterBattle dw RockTunnel1EndBattleText1 ; TextEndBattle dw RockTunnel1EndBattleText1 ; TextEndBattle RockTunnel1TrainerHeader2: dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_2 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_2 dw RockTunnel1BattleText2 ; TextBeforeBattle dw RockTunnel1AfterBattleText2 ; TextAfterBattle dw RockTunnel1EndBattleText2 ; TextEndBattle dw RockTunnel1EndBattleText2 ; TextEndBattle RockTunnel1TrainerHeader3: dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_3 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_3 dw RockTunnel1BattleText3 ; TextBeforeBattle dw RockTunnel1AfterBattleText3 ; TextAfterBattle dw RockTunnel1EndBattleText3 ; TextEndBattle dw RockTunnel1EndBattleText3 ; TextEndBattle RockTunnel1TrainerHeader4: dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_4 db ($3 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_4 dw RockTunnel1BattleText4 ; TextBeforeBattle dw RockTunnel1AfterBattleText4 ; TextAfterBattle dw RockTunnel1EndBattleText4 ; TextEndBattle dw RockTunnel1EndBattleText4 ; TextEndBattle RockTunnel1TrainerHeader5: dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_5 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_5 dw RockTunnel1BattleText5 ; TextBeforeBattle dw RockTunnel1AfterBattleText5 ; TextAfterBattle dw RockTunnel1EndBattleText5 ; TextEndBattle dw RockTunnel1EndBattleText5 ; TextEndBattle RockTunnel1TrainerHeader6: dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_6 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_6 dw RockTunnel1BattleText6 ; TextBeforeBattle dw RockTunnel1AfterBattleText6 ; TextAfterBattle dw RockTunnel1EndBattleText6 ; TextEndBattle dw RockTunnel1EndBattleText6 ; TextEndBattle RockTunnel1TrainerHeader7: dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_7 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_1_TRAINER_7 dw RockTunnel1BattleText7 ; TextBeforeBattle dw RockTunnel1AfterBattleText7 ; TextAfterBattle dw RockTunnel1EndBattleText7 ; TextEndBattle dw RockTunnel1EndBattleText7 ; TextEndBattle db $ff RockTunnel1Text1: TX_ASM ld hl, RockTunnel1TrainerHeader1 jr RockTunnel1TalkToTrainer RockTunnel1Text2: TX_ASM ld hl, RockTunnel1TrainerHeader2 jr RockTunnel1TalkToTrainer RockTunnel1Text3: TX_ASM ld hl, RockTunnel1TrainerHeader3 jr RockTunnel1TalkToTrainer RockTunnel1Text4: TX_ASM ld hl, RockTunnel1TrainerHeader4 jr RockTunnel1TalkToTrainer RockTunnel1Text5: TX_ASM ld hl, RockTunnel1TrainerHeader5 jr RockTunnel1TalkToTrainer RockTunnel1Text6: TX_ASM ld hl, RockTunnel1TrainerHeader6 jr RockTunnel1TalkToTrainer RockTunnel1Text7: TX_ASM ld hl, RockTunnel1TrainerHeader7 RockTunnel1TalkToTrainer: call TalkToTrainer jp TextScriptEnd RockTunnel1BattleText1: TX_FAR _RockTunnel1BattleText1 db "@" RockTunnel1EndBattleText1: TX_FAR _RockTunnel1EndBattleText1 db "@" RockTunnel1AfterBattleText1: TX_FAR _RockTunnel1AfterBattleText1 db "@" RockTunnel1BattleText2: TX_FAR _RockTunnel1BattleText2 db "@" RockTunnel1EndBattleText2: TX_FAR _RockTunnel1EndBattleText2 db "@" RockTunnel1AfterBattleText2: TX_FAR _RockTunnel1AfterBattleText2 db "@" RockTunnel1BattleText3: TX_FAR _RockTunnel1BattleText3 db "@" RockTunnel1EndBattleText3: TX_FAR _RockTunnel1EndBattleText3 db "@" RockTunnel1AfterBattleText3: TX_FAR _RockTunnel1AfterBattleText3 db "@" RockTunnel1BattleText4: TX_FAR _RockTunnel1BattleText4 db "@" RockTunnel1EndBattleText4: TX_FAR _RockTunnel1EndBattleText4 db "@" RockTunnel1AfterBattleText4: TX_FAR _RockTunnel1AfterBattleText4 db "@" RockTunnel1BattleText5: TX_FAR _RockTunnel1BattleText5 db "@" RockTunnel1EndBattleText5: TX_FAR _RockTunnel1EndBattleText5 db "@" RockTunnel1AfterBattleText5: TX_FAR _RockTunnel1AfterBattleText5 db "@" RockTunnel1BattleText6: TX_FAR _RockTunnel1BattleText6 db "@" RockTunnel1EndBattleText6: TX_FAR _RockTunnel1EndBattleText6 db "@" RockTunnel1AfterBattleText6: TX_FAR _RockTunnel1AfterBattleText6 db "@" RockTunnel1BattleText7: TX_FAR _RockTunnel1BattleText7 db "@" RockTunnel1EndBattleText7: TX_FAR _RockTunnel1EndBattleText7 db "@" RockTunnel1AfterBattleText7: TX_FAR _RockTunnel1AfterBattleText7 db "@" RockTunnel1Text8: TX_FAR _RockTunnel1Text8 db "@"