RocketHideout3Script: ; 45225 (11:5225) call EnableAutoTextBoxDrawing ld hl, RocketHideout3TrainerHeaders ld de, RocketHideout3ScriptPointers ld a, [W_ROCKETHIDEOUT3CURSCRIPT] call ExecuteCurMapScriptInTable ld [W_ROCKETHIDEOUT3CURSCRIPT], a ret RocketHideout3ScriptPointers: ; 45238 (11:5238) dw RocketHideout3Script0 dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle dw RocketHideout3Script3 RocketHideout3Script0: ; 45240 (11:5240) ld a, [W_YCOORD] ld b, a ld a, [W_XCOORD] ld c, a ld hl, RocketHideout3ArrowTilePlayerMovement call DecodeArrowMovementRLE cp $ff jp z, CheckFightingMapTrainers ld hl, wd736 set 7, [hl] call StartSimulatingJoypadStates ld a, (SFX_02_52 - SFX_Headers_02) / 3 call PlaySound ld a, $ff ld [wJoyIgnore], a ld a, $3 ld [W_CURMAPSCRIPT], a ret ;format: ;db y,x ;dw pointer to movement RocketHideout3ArrowTilePlayerMovement: ; 4526b (11:526b) db $d,$a dw RocketHideout3ArrowMovement6 db $13,$a dw RocketHideout3ArrowMovement1 db $12,$b dw RocketHideout3ArrowMovement2 db $b,$c dw RocketHideout3ArrowMovement3 db $11,$c dw RocketHideout3ArrowMovement4 db $14,$c dw RocketHideout3ArrowMovement5 db $10,$d dw RocketHideout3ArrowMovement6 db $b,$e dw RocketHideout3ArrowMovement7 db $f,$e dw RocketHideout3ArrowMovement6 db $11,$e dw RocketHideout3ArrowMovement8 db $13,$e dw RocketHideout3ArrowMovement9 db $10,$f dw RocketHideout3ArrowMovement7 db $12,$f dw RocketHideout3ArrowMovement10 db $d,$10 dw RocketHideout3ArrowMovement11 db $c,$11 dw RocketHideout3ArrowMovement10 db $10,$12 dw RocketHideout3ArrowMovement12 db $FF ;format: direction, count ;right: $10 ;left: $20 ;up: $40 ;down: $80 ;each list is read starting from the $FF and working backwards RocketHideout3ArrowMovement1: ; 452ac (11:52ac) db $10,$04 db $40,$04 db $10,$04 db $FF RocketHideout3ArrowMovement2: ; 452b3 (11:52b3) db $80,$04 db $10,$04 db $FF RocketHideout3ArrowMovement3: ; 452b8 (11:52b8) db $20,$02 db $FF RocketHideout3ArrowMovement4: ; 452bb (11:52bb) db $10,$04 db $40,$02 db $10,$02 db $FF RocketHideout3ArrowMovement5: ; 452c2 (11:52c2) db $10,$04 db $40,$02 db $10,$02 db $40,$03 db $FF RocketHideout3ArrowMovement6: ; 452cb (11:52cb) db $10,$04 db $FF RocketHideout3ArrowMovement7: ; 452ce (11:52ce) db $10,$02 db $FF RocketHideout3ArrowMovement8: ; 452d1 (11:52d1) db $10,$04 db $40,$02 db $FF RocketHideout3ArrowMovement9: ; 452d6 (11:52d6) db $10,$04 db $40,$04 db $FF RocketHideout3ArrowMovement10: ; 452db (11:52db) db $80,$04 db $FF RocketHideout3ArrowMovement11: ; 452de (11:52de) db $40,$02 db $FF RocketHideout3ArrowMovement12: ; 452e1 (11:52e1) db $40,$01 db $FF RocketHideout3Script3 ; 452e4 (11:452e4) ld a, [wSimulatedJoypadStatesIndex] and a jp nz, LoadSpinnerArrowTiles xor a ld [wJoyIgnore], a ld hl, wd736 res 7, [hl] ld a, $0 ld [W_CURMAPSCRIPT], a ret RocketHideout3TextPointers: ; 452fa (11:52fa) dw RocketHideout3Text1 dw RocketHideout3Text2 dw Predef5CText dw Predef5CText RocketHideout3TrainerHeaders: ; 45302 (11:5302) RocketHideout3TrainerHeader0: ; 45302 (11:5302) db $1 ; flag's bit db ($2 << 4) ; trainer's view range dw wd819 ; flag's byte dw RocketHideout3BattleText2 ; 0x5325 TextBeforeBattle dw RocketHideout3AfterBattleTxt2 ; 0x532f TextAfterBattle dw RocketHideout3EndBattleText2 ; 0x532a TextEndBattle dw RocketHideout3EndBattleText2 ; 0x532a TextEndBattle RocketHideout3TrainerHeader2: ; 4530e (11:530e) db $2 ; flag's bit db ($4 << 4) ; trainer's view range dw wd819 ; flag's byte dw RocketHideout3BattleTxt ; 0x533e TextBeforeBattle dw RocketHideout3AfterBattleText3 ; 0x5348 TextAfterBattle dw RocketHideout3EndBattleText3 ; 0x5343 TextEndBattle dw RocketHideout3EndBattleText3 ; 0x5343 TextEndBattle db $ff RocketHideout3Text1: ; 4531b (11:531b) db $08 ; asm ld hl, RocketHideout3TrainerHeader0 call TalkToTrainer jp TextScriptEnd RocketHideout3BattleText2: ; 45325 (11:5325) TX_FAR _RocketHideout3BattleText2 db "@" RocketHideout3EndBattleText2: ; 4532a (11:532a) TX_FAR _RocketHideout3EndBattleText2 db "@" RocketHideout3AfterBattleTxt2: ; 4532f (11:532f) TX_FAR _RocketHideout3AfterBattleTxt2 db "@" RocketHideout3Text2: ; 45334 (11:5334) db $08 ; asm ld hl, RocketHideout3TrainerHeader2 call TalkToTrainer jp TextScriptEnd RocketHideout3BattleTxt: ; 4533e (11:533e) TX_FAR _RocketHideout3BattleTxt db "@" RocketHideout3EndBattleText3: ; 45343 (11:5343) TX_FAR _RocketHideout3EndBattleText3 db "@" RocketHideout3AfterBattleText3: ; 45348 (11:5348) TX_FAR _RocketHide3AfterBattleText3 db "@"