ViridianNicknameHouse_Script: jp EnableAutoTextBoxDrawing ViridianNicknameHouse_TextPointers: def_text_pointers dw_const ViridianNicknameHouseBaldingGuyText, TEXT_VIRIDIANNICKNAMEHOUSE_BALDING_GUY dw_const ViridianNicknameHouseLittleGirlText, TEXT_VIRIDIANNICKNAMEHOUSE_LITTLE_GIRL dw_const ViridianNicknameHouseSpearowText, TEXT_VIRIDIANNICKNAMEHOUSE_SPEAROW dw_const ViridianNicknameHouseSpearySignText, TEXT_VIRIDIANNICKNAMEHOUSE_SPEARY_SIGN ViridianNicknameHouseBaldingGuyText: text_far _ViridianNicknameHouseBaldingGuyText text_end ViridianNicknameHouseLittleGirlText: text_far _ViridianNicknameHouseLittleGirlText text_end ViridianNicknameHouseSpearowText: text_asm ld hl, .Text call PrintText ld a, SPEAROW call PlayCry call WaitForSoundToFinish jp TextScriptEnd .Text: text_far _ViridianNicknameHouseSpearowText text_end ViridianNicknameHouseSpearySignText: text_far _ViridianNicknameHouseSpearySignText text_end