SilphCo11F_Script: call SilphCo11Script_62110 call EnableAutoTextBoxDrawing ld hl, SilphCo11TrainerHeaders ld de, SilphCo11F_ScriptPointers ld a, [wSilphCo11FCurScript] call ExecuteCurMapScriptInTable ld [wSilphCo11FCurScript], a ret SilphCo11Script_62110: ld hl, wCurrentMapScriptFlags bit 5, [hl] res 5, [hl] ret z ld hl, SilphCo11GateCoords call SilphCo11Script_62137 call SilphCo11Script_62163 CheckEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR ret nz ld a, $20 ld [wNewTileBlockID], a lb bc, 6, 3 predef_jump ReplaceTileBlock SilphCo11GateCoords: dbmapcoord 3, 6 db -1 ; end SilphCo11Script_62137: push hl ld hl, wCardKeyDoorY ld a, [hli] ld b, a ld a, [hl] ld c, a xor a ldh [hUnlockedSilphCoDoors], a pop hl .asm_62143 ld a, [hli] cp $ff jr z, .asm_6215f push hl ld hl, hUnlockedSilphCoDoors inc [hl] pop hl cp b jr z, .asm_62154 inc hl jr .asm_62143 .asm_62154 ld a, [hli] cp c jr nz, .asm_62143 ld hl, wCardKeyDoorY xor a ld [hli], a ld [hl], a ret .asm_6215f xor a ldh [hUnlockedSilphCoDoors], a ret SilphCo11Script_62163: ldh a, [hUnlockedSilphCoDoors] and a ret z SetEvent EVENT_SILPH_CO_11_UNLOCKED_DOOR ret SilphCo11Script_6216d: ld hl, MissableObjectIDs_6219b .asm_62170 ld a, [hli] cp $ff jr z, .asm_62181 push hl ld [wMissableObjectIndex], a predef HideObject pop hl jr .asm_62170 .asm_62181 ld hl, MissableObjectIDs_62194 .asm_62184 ld a, [hli] cp -1 ret z push hl ld [wMissableObjectIndex], a predef ShowObject pop hl jr .asm_62184 MissableObjectIDs_62194: db HS_SAFFRON_CITY_8 db HS_SAFFRON_CITY_9 db HS_SAFFRON_CITY_A db HS_SAFFRON_CITY_B db HS_SAFFRON_CITY_C db HS_SAFFRON_CITY_D db -1 ; end MissableObjectIDs_6219b: db HS_SAFFRON_CITY_1 db HS_SAFFRON_CITY_2 db HS_SAFFRON_CITY_3 db HS_SAFFRON_CITY_4 db HS_SAFFRON_CITY_5 db HS_SAFFRON_CITY_6 db HS_SAFFRON_CITY_7 db HS_SAFFRON_CITY_E db HS_SAFFRON_CITY_F db HS_SILPH_CO_2F_2 db HS_SILPH_CO_2F_3 db HS_SILPH_CO_2F_4 db HS_SILPH_CO_2F_5 db HS_SILPH_CO_3F_1 db HS_SILPH_CO_3F_2 db HS_SILPH_CO_4F_1 db HS_SILPH_CO_4F_2 db HS_SILPH_CO_4F_3 db HS_SILPH_CO_5F_1 db HS_SILPH_CO_5F_2 db HS_SILPH_CO_5F_3 db HS_SILPH_CO_5F_4 db HS_SILPH_CO_6F_1 db HS_SILPH_CO_6F_2 db HS_SILPH_CO_6F_3 db HS_SILPH_CO_7F_1 db HS_SILPH_CO_7F_2 db HS_SILPH_CO_7F_3 db HS_SILPH_CO_7F_4 db HS_SILPH_CO_8F_1 db HS_SILPH_CO_8F_2 db HS_SILPH_CO_8F_3 db HS_SILPH_CO_9F_1 db HS_SILPH_CO_9F_2 db HS_SILPH_CO_9F_3 db HS_SILPH_CO_10F_1 db HS_SILPH_CO_10F_2 db HS_SILPH_CO_11F_1 db HS_SILPH_CO_11F_2 db HS_SILPH_CO_11F_3 db -1 ; end SilphCo11Script_621c4: xor a ld [wJoyIgnore], a SilphCo11Script_621c8: ld [wSilphCo11FCurScript], a ld [wCurMapScript], a ret SilphCo11F_ScriptPointers: dw SilphCo11Script0 dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle dw SilphCo11Script3 dw SilphCo11Script4 dw SilphCo11Script5 SilphCo11Script0: CheckEvent EVENT_BEAT_SILPH_CO_GIOVANNI ret nz ld hl, CoordsData_62211 call ArePlayerCoordsInArray jp nc, CheckFightingMapTrainers ld a, [wCoordIndex] ld [wcf0d], a xor a ldh [hJoyHeld], a ld a, $f0 ld [wJoyIgnore], a ld a, $3 ldh [hSpriteIndexOrTextID], a call DisplayTextID ld a, $3 ldh [hSpriteIndex], a call SetSpriteMovementBytesToFF ld de, MovementData_62216 call MoveSprite ld a, $3 jp SilphCo11Script_621c8 CoordsData_62211: dbmapcoord 6, 13 dbmapcoord 7, 12 db -1 ; end MovementData_62216: db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db NPC_MOVEMENT_DOWN db -1 ; end SilphCo11Script_6221a: ld [wPlayerMovingDirection], a ld a, $3 ldh [hSpriteIndex], a ld a, b ldh [hSpriteFacingDirection], a jp SetSpriteFacingDirectionAndDelay SilphCo11Script5: ld a, [wIsInBattle] cp $ff jp z, SilphCo11Script_621c4 ld a, [wcf0d] cp $1 jr z, .asm_6223c ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT jr .asm_62240 .asm_6223c ld a, PLAYER_DIR_UP ld b, SPRITE_FACING_DOWN .asm_62240 call SilphCo11Script_6221a ld a, $f0 ld [wJoyIgnore], a ld a, $6 ldh [hSpriteIndexOrTextID], a call DisplayTextID call GBFadeOutToBlack call SilphCo11Script_6216d call UpdateSprites call Delay3 call GBFadeInFromBlack SetEvent EVENT_BEAT_SILPH_CO_GIOVANNI xor a ld [wJoyIgnore], a jp SilphCo11Script_621c8 SilphCo11Script3: ld a, [wd730] bit 0, a ret nz ld a, $3 ldh [hSpriteIndex], a call SetSpriteMovementBytesToFF ld a, [wcf0d] cp $1 jr z, .asm_62284 ld a, PLAYER_DIR_LEFT ld b, SPRITE_FACING_RIGHT jr .asm_62288 .asm_62284 ld a, PLAYER_DIR_UP ld b, SPRITE_FACING_DOWN .asm_62288 call SilphCo11Script_6221a call Delay3 ld a, $4 jp SilphCo11Script_621c8 SilphCo11Script4: ld hl, wd72d set 6, [hl] set 7, [hl] ld hl, SilphCo10Text_62330 ld de, SilphCo10Text_62330 call SaveEndBattleTextPointers ldh a, [hSpriteIndex] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters xor a ld [wJoyIgnore], a ld a, $5 jp SilphCo11Script_621c8 SilphCo11F_TextPointers: dw SilphCo11Text1 dw SilphCo11Text2 dw SilphCo11Text3 dw SilphCo11Text4 dw SilphCo11Text5 dw SilphCo11Text6 SilphCo11TrainerHeaders: def_trainers 4 SilphCo11TrainerHeader0: trainer EVENT_BEAT_SILPH_CO_11F_TRAINER_0, 4, SilphCo11BattleText1, SilphCo11EndBattleText1, SilphCo11AfterBattleText1 SilphCo11TrainerHeader1: trainer EVENT_BEAT_SILPH_CO_11F_TRAINER_1, 3, SilphCo11BattleText2, SilphCo11EndBattleText2, SilphCo11AfterBattleText2 db -1 ; end SilphCo11Text1: text_asm CheckEvent EVENT_GOT_MASTER_BALL jp nz, .got_item ld hl, SilphCoPresidentText call PrintText lb bc, MASTER_BALL, 1 call GiveItem jr nc, .bag_full ld hl, ReceivedSilphCoMasterBallText call PrintText SetEvent EVENT_GOT_MASTER_BALL jr .done .bag_full ld hl, SilphCoMasterBallNoRoomText call PrintText jr .done .got_item ld hl, SilphCo10Text_6231c call PrintText .done jp TextScriptEnd SilphCoPresidentText: text_far _SilphCoPresidentText text_end ReceivedSilphCoMasterBallText: text_far _ReceivedSilphCoMasterBallText sound_get_key_item text_end SilphCo10Text_6231c: text_far _SilphCo10Text_6231c text_end SilphCoMasterBallNoRoomText: text_far _SilphCoMasterBallNoRoomText text_end SilphCo11Text2: text_far _SilphCo11Text2 text_end SilphCo11Text3: text_far _SilphCo11Text3 text_end SilphCo10Text_62330: text_far _SilphCo10Text_62330 text_end SilphCo11Text6: text_far _SilphCo10Text_62335 text_end SilphCo11Text4: text_asm ld hl, SilphCo11TrainerHeader0 call TalkToTrainer jp TextScriptEnd SilphCo11BattleText1: text_far _SilphCo11BattleText1 text_end SilphCo11EndBattleText1: text_far _SilphCo11EndBattleText1 text_end SilphCo11AfterBattleText1: text_far _SilphCo11AfterBattleText1 text_end SilphCo11Text5: text_asm ld hl, SilphCo11TrainerHeader1 call TalkToTrainer jp TextScriptEnd SilphCo11BattleText2: text_far _SilphCo11BattleText2 text_end SilphCo11EndBattleText2: text_far _SilphCo11EndBattleText2 text_end SilphCo11AfterBattleText2: text_far _SilphCo11AfterBattleText2 text_end SilphCo10Text_6236c: text_asm ld hl, SilphCo10Text_6237b call PrintText ld a, PORYGON call DisplayPokedex jp TextScriptEnd SilphCo10Text_6237b: text_far _SilphCo10Text_6237b text_end