AbleToPlaySlotsCheck: ld a, [wSpriteStateData1 + 2] and $8 jr z, .done ; not able ld b, COIN_CASE predef GetQuantityOfItemInBag ld a, b and a ld b, (GameCornerCoinCaseText_id - TextPredefs) / 2 + 1 jr z, .printCoinCaseRequired ld hl, wPlayerCoins ld a, [hli] or [hl] jr nz, .done ; able to play ld b, (GameCornerNoCoinsText_id - TextPredefs) / 2 + 1 .printCoinCaseRequired call EnableAutoTextBoxDrawing ld a, b call PrintPredefTextID xor a .done ld [wCanPlaySlots], a ret GameCornerCoinCaseText: TX_FAR _GameCornerCoinCaseText db "@" GameCornerNoCoinsText: TX_FAR _GameCornerNoCoinsText db "@"