ViridianForestScript: call EnableAutoTextBoxDrawing ld hl, ViridianForestTrainerHeader0 ld de, ViridianForestScriptPointers ld a, [wViridianForestCurScript] call ExecuteCurMapScriptInTable ld [wViridianForestCurScript], a ret ViridianForestScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle ViridianForestTextPointers: dw ViridianForestText1 dw ViridianForestText2 dw ViridianForestText3 dw ViridianForestText4 dw PickUpItemText dw PickUpItemText dw PickUpItemText dw ViridianForestText8 dw ViridianForestText9 dw ViridianForestText10 dw ViridianForestText11 dw ViridianForestText12 dw ViridianForestText13 dw ViridianForestText14 ViridianForestTrainerHeader0: dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_0 dw ViridianForestBattleText1 ; TextBeforeBattle dw ViridianForestAfterBattleText1 ; TextAfterBattle dw ViridianForestEndBattleText1 ; TextEndBattle dw ViridianForestEndBattleText1 ; TextEndBattle ViridianForestTrainerHeader1: dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1 db ($4 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_1 dw ViridianForestBattleText2 ; TextBeforeBattle dw ViridianForestAfterBattleText2 ; TextAfterBattle dw ViridianForestEndBattleText2 ; TextEndBattle dw ViridianForestEndBattleText2 ; TextEndBattle ViridianForestTrainerHeader2: dbEventFlagBit EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2 db ($1 << 4) ; trainer's view range dwEventFlagAddress EVENT_BEAT_VIRIDIAN_FOREST_TRAINER_2 dw ViridianForestBattleText3 ; TextBeforeBattle dw ViridianForestAfterBattleText3 ; TextAfterBattle dw ViridianForestEndBattleText3 ; TextEndBattle dw ViridianForestEndBattleText3 ; TextEndBattle db $ff ViridianForestText1: TX_FAR _ViridianForestText1 db "@" ViridianForestText2: TX_ASM ld hl, ViridianForestTrainerHeader0 call TalkToTrainer jp TextScriptEnd ViridianForestText3: TX_ASM ld hl, ViridianForestTrainerHeader1 call TalkToTrainer jp TextScriptEnd ViridianForestText4: TX_ASM ld hl, ViridianForestTrainerHeader2 call TalkToTrainer jp TextScriptEnd ViridianForestBattleText1: TX_FAR _ViridianForestBattleText1 db "@" ViridianForestEndBattleText1: TX_FAR _ViridianForestEndBattleText1 db "@" ViridianForestAfterBattleText1: TX_FAR _ViridianFrstAfterBattleText1 db "@" ViridianForestBattleText2: TX_FAR _ViridianForestBattleText2 db "@" ViridianForestEndBattleText2: TX_FAR _ViridianForestEndBattleText2 db "@" ViridianForestAfterBattleText2: TX_FAR _ViridianFrstAfterBattleText2 db "@" ViridianForestBattleText3: TX_FAR _ViridianForestBattleText3 db "@" ViridianForestEndBattleText3: TX_FAR _ViridianForestEndBattleText3 db "@" ViridianForestAfterBattleText3: TX_FAR _ViridianFrstAfterBattleText3 db "@" ViridianForestText8: TX_FAR _ViridianForestText8 db "@" ViridianForestText9: TX_FAR _ViridianForestText9 db "@" ViridianForestText10: TX_FAR _ViridianForestText10 db "@" ViridianForestText11: TX_FAR _ViridianForestText11 db "@" ViridianForestText12: TX_FAR _ViridianForestText12 db "@" ViridianForestText13: TX_FAR _ViridianForestText13 db "@" ViridianForestText14: TX_FAR _ViridianForestText14 db "@"