; Format: (size 2 bytes) ; 00: target map ID ; 01: which dungeon warp in the source map was used DungeonWarpList: db SEAFOAM_ISLANDS_B1F, 1 db SEAFOAM_ISLANDS_B1F, 2 db SEAFOAM_ISLANDS_B2F, 1 db SEAFOAM_ISLANDS_B2F, 2 db SEAFOAM_ISLANDS_B3F, 1 db SEAFOAM_ISLANDS_B3F, 2 db SEAFOAM_ISLANDS_B4F, 1 db SEAFOAM_ISLANDS_B4F, 2 db VICTORY_ROAD_2F, 2 db POKEMON_MANSION_1F, 1 db POKEMON_MANSION_1F, 2 db POKEMON_MANSION_2F, 3 db -1 ; end fly_warp: MACRO event_displacement \1_WIDTH, \2, \3 db ((\3) & $01) ;sub-block Y db ((\2) & $01) ;sub-block X ENDM DungeonWarpData: fly_warp SEAFOAM_ISLANDS_B1F, 18, 7 fly_warp SEAFOAM_ISLANDS_B1F, 23, 7 fly_warp SEAFOAM_ISLANDS_B2F, 19, 7 fly_warp SEAFOAM_ISLANDS_B2F, 22, 7 fly_warp SEAFOAM_ISLANDS_B3F, 18, 7 fly_warp SEAFOAM_ISLANDS_B3F, 19, 7 fly_warp SEAFOAM_ISLANDS_B4F, 4, 14 fly_warp SEAFOAM_ISLANDS_B4F, 5, 14 fly_warp VICTORY_ROAD_2F, 22, 16 fly_warp POKEMON_MANSION_1F, 16, 14 fly_warp POKEMON_MANSION_1F, 16, 14 fly_warp POKEMON_MANSION_2F, 18, 14 special_warp_spec: MACRO db \1 fly_warp \1, \2, \3 db \4 ENDM FirstMapSpec: special_warp_spec REDS_HOUSE_2F, 3, 6, REDS_HOUSE_2 TradeCenterSpec1: special_warp_spec TRADE_CENTER, 3, 4, CLUB TradeCenterSpec2: special_warp_spec TRADE_CENTER, 6, 4, CLUB ColosseumSpec1: special_warp_spec COLOSSEUM, 3, 4, CLUB ColosseumSpec2: special_warp_spec COLOSSEUM, 6, 4, CLUB fly_warp_spec: MACRO db \1, 0 dw \2 ENDM FlyWarpDataPtr: fly_warp_spec PALLET_TOWN, .PalletTown fly_warp_spec VIRIDIAN_CITY, .ViridianCity fly_warp_spec PEWTER_CITY, .PewterCity fly_warp_spec CERULEAN_CITY, .CeruleanCity fly_warp_spec LAVENDER_TOWN, .LavenderTown fly_warp_spec VERMILION_CITY, .VermilionCity fly_warp_spec CELADON_CITY, .CeladonCity fly_warp_spec FUCHSIA_CITY, .FuchsiaCity fly_warp_spec CINNABAR_ISLAND, .CinnabarIsland fly_warp_spec INDIGO_PLATEAU, .IndigoPlateau fly_warp_spec SAFFRON_CITY, .SaffronCity fly_warp_spec ROUTE_4, .Route4 fly_warp_spec ROUTE_10, .Route10 .PalletTown: fly_warp PALLET_TOWN, 5, 6 .ViridianCity: fly_warp VIRIDIAN_CITY, 23, 26 .PewterCity: fly_warp PEWTER_CITY, 13, 26 .CeruleanCity: fly_warp CERULEAN_CITY, 19, 18 .LavenderTown: fly_warp LAVENDER_TOWN, 3, 6 .VermilionCity: fly_warp VERMILION_CITY, 11, 4 .CeladonCity: fly_warp CELADON_CITY, 41, 10 .FuchsiaCity: fly_warp FUCHSIA_CITY, 19, 28 .CinnabarIsland: fly_warp CINNABAR_ISLAND, 11, 12 .IndigoPlateau: fly_warp INDIGO_PLATEAU, 9, 6 .SaffronCity: fly_warp SAFFRON_CITY, 9, 30 .Route4: fly_warp ROUTE_4, 11, 6 .Route10: fly_warp ROUTE_10, 11, 20