Route2HouseObject: ; 0x1df07 (size=32) db $a ; border block db $2 ; warps db $7, $2, $2, $ff db $7, $3, $2, $ff db $0 ; signs db $2 ; people db SPRITE_OAK_AIDE, $4 + 4, $2 + 4, $ff, $d3, $1 ; person db SPRITE_GAMEBOY_KID_COPY, $1 + 4, $4 + 4, $ff, $d0, $2 ; person ; warp-to EVENT_DISP ROUTE_2_HOUSE_WIDTH, $7, $2 EVENT_DISP ROUTE_2_HOUSE_WIDTH, $7, $3