PokemonTower4Object: ; 0x6088b (size=65) db $1 ; border block db $2 ; warps db $9, $3, $0, POKEMONTOWER_5 db $9, $12, $1, POKEMONTOWER_3 db $0 ; signs db $6 ; people db SPRITE_MEDIUM, $a + 4, $5 + 4, $ff, $d3, TRAINER | $1, CHANNELER + $C8, $9 db SPRITE_MEDIUM, $7 + 4, $f + 4, $ff, $d0, TRAINER | $2, CHANNELER + $C8, $a db SPRITE_MEDIUM, $c + 4, $e + 4, $ff, $d2, TRAINER | $3, CHANNELER + $C8, $c db SPRITE_BALL, $a + 4, $c + 4, $ff, $ff, ITEM | $4, ELIXER db SPRITE_BALL, $a + 4, $9 + 4, $ff, $ff, ITEM | $5, AWAKENING db SPRITE_BALL, $10 + 4, $c + 4, $ff, $ff, ITEM | $6, HP_UP ; warp-to EVENT_DISP POKEMONTOWER_4_WIDTH, $9, $3 ; POKEMONTOWER_5 EVENT_DISP POKEMONTOWER_4_WIDTH, $9, $12 ; POKEMONTOWER_3