RocketHideoutElevatorScript: ; 45710 (11:5710) ld hl, wd126 bit 5, [hl] res 5, [hl] push hl call nz, RocketHideoutElevatorScript_4572c pop hl bit 7, [hl] res 7, [hl] call nz, RocketHideoutElevatorScript_4575f xor a ld [wAutoTextBoxDrawingControl], a inc a ld [wDoNotWaitForButtonPressAfterDisplayingText], a ret RocketHideoutElevatorScript_4572c: ; 4572c (11:572c) ld hl, wWarpEntries ld a, [wd73b] ld b, a ld a, [wd73c] ld c, a call RocketHideoutElevatorScript_4573a RocketHideoutElevatorScript_4573a: ; 4573a (11:573a) inc hl inc hl ld a, b ld [hli], a ld a, c ld [hli], a ret RocketHideoutElevatorScript_45741: ; 45741 (11:5741) ld hl, RocketHideoutElavatorFloors call LoadItemList ld hl, RocketHideoutElevatorWarpMaps ld de, wcc5b ld bc, $0006 call CopyData ret RocketHideoutElavatorFloors: ; 45754 (11:5754) db $03 ; num elements in list db $55, $54, $61 ; "B1F", "B2F", "B4F" db $FF ; terminator RocketHideoutElevatorWarpMaps: ; 45759 (11:5759) ; first byte is warp number ; second byte is map number ; These specify where the player goes after getting out of the elevator. db $04, ROCKET_HIDEOUT_1 db $04, ROCKET_HIDEOUT_2 db $02, ROCKET_HIDEOUT_4 RocketHideoutElevatorScript_4575f: ; 4575f (11:575f) call Delay3 callba ShakeElevator ret RocketHideoutElevatorTextPointers: ; 4576b (11:576b) dw RocketHideoutElevatorText1 RocketHideoutElevatorText1: ; 4576d (11:576d) TX_ASM ld b, LIFT_KEY call IsItemInBag jr z, .asm_45782 call RocketHideoutElevatorScript_45741 ld hl, RocketHideoutElevatorWarpMaps predef DisplayElevatorFloorMenu jr .asm_45788 .asm_45782 ld hl, RocketHideoutElevatorText_4578b call PrintText .asm_45788 jp TextScriptEnd RocketHideoutElevatorText_4578b: ; 4578b (11:578b) TX_FAR _RocketElevatorText_4578b db $d, "@"