; data format macros RGB: MACRO dw (\3 << 10 | \2 << 5 | \1) ENDM ; wram locations W_CUROPPONENT EQU $D059 ; in a wild battle, this is the species of pokemon ; in a trainer battle, this is the trainer class W_LONEATTACKNO EQU $D05C ; which entry in LoneAttacks to use W_TRAINERNO EQU $D05D ; which instance of [youngster, lass, etc] is this? W_CURENEMYLVL EQU $D127 W_ISLINKBATTLE EQU $D12B W_CURMAP EQU $D35E W_RIVALSTARTER EQU $D715 W_GRASSRATE EQU $D887 W_GRASSMONS EQU $D888 W_WATERRATE EQU $D8A4 W_WATERMONS EQU $D8A5 W_ENEMYMONCOUNT EQU $D89C W_ENEMYMON1MOVE3 EQU $D8AE W_ENEMYMON2MOVE3 EQU $D8DA W_ENEMYMON3MOVE3 EQU $D906 W_ENEMYMON4MOVE3 EQU $D932 W_ENEMYMON5MOVE3 EQU $D95E W_ENEMYMON6MOVE3 EQU $D98A ; pokemon name constants RHYDON EQU $01 KANGASKHAN EQU $02 NIDORAN_M EQU $03 CLEFAIRY EQU $04 SPEAROW EQU $05 VOLTORB EQU $06 NIDOKING EQU $07 SLOWBRO EQU $08 IVYSAUR EQU $09 EXEGGUTOR EQU $0A LICKITUNG EQU $0B EXEGGCUTE EQU $0C GRIMER EQU $0D GENGAR EQU $0E NIDORAN_F EQU $0F NIDOQUEEN EQU $10 CUBONE EQU $11 RHYHORN EQU $12 LAPRAS EQU $13 ARCANINE EQU $14 MEW EQU $15 GYARADOS EQU $16 SHELLDER EQU $17 TENTACOOL EQU $18 GASTLY EQU $19 SCYTHER EQU $1A STARYU EQU $1B BLASTOISE EQU $1C PINSIR EQU $1D TANGELA EQU $1E GROWLITHE EQU $21 ONIX EQU $22 FEAROW EQU $23 PIDGEY EQU $24 SLOWPOKE EQU $25 KADABRA EQU $26 GRAVELER EQU $27 CHANSEY EQU $28 MACHOKE EQU $29 MR__MIME EQU $2A HITMONLEE EQU $2B HITMONCHAN EQU $2C ARBOK EQU $2D PARASECT EQU $2E PSYDUCK EQU $2F DROWZEE EQU $30 GOLEM EQU $31 MAGMAR EQU $33 ELECTABUZZ EQU $35 MAGNETON EQU $36 KOFFING EQU $37 MANKEY EQU $39 SEEL EQU $3A DIGLETT EQU $3B TAUROS EQU $3C FARFETCH_D EQU $40 VENONAT EQU $41 DRAGONITE EQU $42 DODUO EQU $46 POLIWAG EQU $47 JYNX EQU $48 MOLTRES EQU $49 ARTICUNO EQU $4A ZAPDOS EQU $4B DITTO EQU $4C MEOWTH EQU $4D KRABBY EQU $4E VULPIX EQU $52 NINETALES EQU $53 PIKACHU EQU $54 RAICHU EQU $55 DRATINI EQU $58 DRAGONAIR EQU $59 KABUTO EQU $5A KABUTOPS EQU $5B HORSEA EQU $5C SEADRA EQU $5D SANDSHREW EQU $60 SANDSLASH EQU $61 OMANYTE EQU $62 OMASTAR EQU $63 JIGGLYPUFF EQU $64 WIGGLYTUFF EQU $65 EEVEE EQU $66 FLAREON EQU $67 JOLTEON EQU $68 VAPOREON EQU $69 MACHOP EQU $6A ZUBAT EQU $6B EKANS EQU $6C PARAS EQU $6D POLIWHIRL EQU $6E POLIWRATH EQU $6F WEEDLE EQU $70 KAKUNA EQU $71 BEEDRILL EQU $72 DODRIO EQU $74 PRIMEAPE EQU $75 DUGTRIO EQU $76 VENOMOTH EQU $77 DEWGONG EQU $78 CATERPIE EQU $7B METAPOD EQU $7C BUTTERFREE EQU $7D MACHAMP EQU $7E GOLDUCK EQU $80 HYPNO EQU $81 GOLBAT EQU $82 MEWTWO EQU $83 SNORLAX EQU $84 MAGIKARP EQU $85 MUK EQU $88 KINGLER EQU $8A CLOYSTER EQU $8B ELECTRODE EQU $8D CLEFABLE EQU $8E WEEZING EQU $8F PERSIAN EQU $90 MAROWAK EQU $91 HAUNTER EQU $93 ABRA EQU $94 ALAKAZAM EQU $95 PIDGEOTTO EQU $96 PIDGEOT EQU $97 STARMIE EQU $98 BULBASAUR EQU $99 VENUSAUR EQU $9A TENTACRUEL EQU $9B GOLDEEN EQU $9D SEAKING EQU $9E PONYTA EQU $A3 RAPIDASH EQU $A4 RATTATA EQU $A5 RATICATE EQU $A6 NIDORINO EQU $A7 NIDORINA EQU $A8 GEODUDE EQU $A9 PORYGON EQU $AA AERODACTYL EQU $AB MAGNEMITE EQU $AD CHARMANDER EQU $B0 SQUIRTLE EQU $B1 CHARMELEON EQU $B2 WARTORTLE EQU $B3 CHARIZARD EQU $B4 ODDISH EQU $B9 GLOOM EQU $BA VILEPLUME EQU $BB BELLSPROUT EQU $BC WEEPINBELL EQU $BD VICTREEBEL EQU $BE ; trainer name constants ; sometimes it's necessary to add $C8 to these values YOUNGSTER EQU $01 BUG_CATCHER EQU $02 LASS EQU $03 SAILOR EQU $04 JR__TRAINER_M EQU $05 JR__TRAINER_F EQU $06 POKEMANIAC EQU $07 SUPER_NERD EQU $08 HIKER EQU $09 BIKER EQU $0A BURGLAR EQU $0B ENGINEER EQU $0C JUGGLER_X EQU $0D FISHER EQU $0E SWIMMER EQU $0F CUE_BALL EQU $10 GAMBLER EQU $11 BEAUTY EQU $12 PSYCHIC_T EQU $13 ROCKER EQU $14 JUGGLER EQU $15 TAMER EQU $16 BIRD_KEEPER EQU $17 BLACKBELT EQU $18 SONY1 EQU $19 PROF_OAK EQU $1A CHIEF EQU $1B SCIENTIST EQU $1C GIOVANNI EQU $1D ROCKET EQU $1E COOLTRAINER_M EQU $1F COOLTRAINER_F EQU $20 BRUNO EQU $21 BROCK EQU $22 MISTY EQU $23 LT__SURGE EQU $24 ERIKA EQU $25 KOGA EQU $26 BLAINE EQU $27 SABRINA EQU $28 GENTLEMAN EQU $29 SONY2 EQU $2A SONY3 EQU $2B LORELEI EQU $2C CHANNELER EQU $2D AGATHA EQU $2E LANCE EQU $2F ; move name constants POUND EQU $01 KARATE_CHOP EQU $02 DOUBLESLAP EQU $03 COMET_PUNCH EQU $04 MEGA_PUNCH EQU $05 PAY_DAY EQU $06 FIRE_PUNCH EQU $07 ICE_PUNCH EQU $08 THUNDERPUNCH EQU $09 SCRATCH EQU $0A VICEGRIP EQU $0B GUILLOTINE EQU $0C RAZOR_WIND EQU $0D SWORDS_DANCE EQU $0E CUT EQU $0F GUST EQU $10 WING_ATTACH EQU $11 WHIRLWIND EQU $12 FLY EQU $13 BIND EQU $14 SLAM EQU $15 VINE_WHIP EQU $16 STOMP EQU $17 DOUBLE_KICK EQU $18 MEGA_KICK EQU $19 JUMP_KICK EQU $1A ROLLING_KICK EQU $1B SAND_ATTACH EQU $1C HEADBUTT EQU $1D HORN_ATTACH EQU $1E FURY_ATTACH EQU $1F HORN_DRILL EQU $20 TACKLE EQU $21 BODY_SLAM EQU $22 WRAP EQU $23 TAKE_DOWN EQU $24 THRASH EQU $25 DOUBLE_EDGE EQU $26 TAIL_WHIP EQU $27 POISON_STING EQU $28 TWINEEDLE EQU $29 PIN_MISSILE EQU $2A LEER EQU $2B BITE EQU $2C GROWL EQU $2D ROAR EQU $2E SING EQU $2F SUPERSONIC EQU $30 SONICBOOM EQU $31 DISABLE EQU $32 ACID EQU $33 EMBER EQU $34 FLAMETHROWER EQU $35 MIST EQU $36 WATER_GUN EQU $37 HYDRO_PUMP EQU $38 SURF EQU $39 ICE_BEAM EQU $3A BLIZZARD EQU $3B PSYBEAM EQU $3C BUBBLEBEAM EQU $3D AURORA_BEAM EQU $3E HYPER_BEAM EQU $3F PECK EQU $40 DRILL_PECK EQU $41 SUBMISSION EQU $42 LOW_KICK EQU $43 COUNTER EQU $44 SEISMIC_TOSS EQU $45 STRENGTH EQU $46 ABSORB EQU $47 MEGA_DRAIN EQU $48 LEECH_SEED EQU $49 GROWTH EQU $4A RAZOR_LEAF EQU $4B SOLARBEAM EQU $4C POISONPOWDER EQU $4D STUN_SPORE EQU $4E SLEEP_POWDER EQU $4F PETAL_DANCE EQU $50 STRING_SHOT EQU $51 DRAGON_RAGE EQU $52 FIRE_SPIN EQU $53 THUNDERSHOCK EQU $54 THUNDERBOLT EQU $55 THUNDER_WAVE EQU $56 THUNDER EQU $57 ROCK_THROW EQU $58 EARTHQUAKE EQU $59 FISSURE EQU $5A DIG EQU $5B TOXIC EQU $5C CONFUSION EQU $5D PSYCHIC_M EQU $5E HYPNOSIS EQU $5F MEDITATE EQU $60 AGILITY EQU $61 QUICK_ATTACK EQU $62 RAGE EQU $63 TELEPORT EQU $64 NIGHT_SHADE EQU $65 MIMIC EQU $66 SCREECH EQU $67 DOUBLE_TEAM EQU $68 RECOVER EQU $69 HARDEN EQU $6A MINIMIZE EQU $6B SMOKESCREEN EQU $6C CONFUSE_RAY EQU $6D WITHDRAW EQU $6E DEFENSE_CURL EQU $6F BARRIER EQU $70 LIGHT_SCREEN EQU $71 HAZE EQU $72 REFLECT EQU $73 FOCUS_ENERGY EQU $74 BIDE EQU $75 METRONOME EQU $76 MIRROR_MOVE EQU $77 SELFDESTRUCT EQU $78 EGG_BOMB EQU $79 LICK EQU $7A SMOG EQU $7B SLUDGE EQU $7C BONE_CLUB EQU $7D FIRE_BLAST EQU $7E WATERFALL EQU $7F CLAMP EQU $80 SWIFT EQU $81 SKULL_BASH EQU $82 SPIKE_CANNON EQU $83 CONSTRICT EQU $84 AMNESIA EQU $85 KINESIS EQU $86 SOFTBOILED EQU $87 HI_JUMP_KICK EQU $88 GLARE EQU $89 DREAM_EATER EQU $8A POISON_GAS EQU $8B BARRAGE EQU $8C LEECH_LIFE EQU $8D LOVELY_KISS EQU $8E SKY_ATTACK EQU $8F TRANSFORM EQU $90 BUBBLE EQU $91 DIZZY_PUNCH EQU $92 SPORE EQU $93 FLASH EQU $94 PSYWAVE EQU $95 SPLASH EQU $96 ACID_ARMOR EQU $97 CRABHAMMER EQU $98 EXPLOSION EQU $99 FURY_SWIPES EQU $9A BONEMERANG EQU $9B REST EQU $9C ROCK_SLIDE EQU $9D HYPER_FANG EQU $9E SHARPEN EQU $9F CONVERSION EQU $A0 TRI_ATTACK EQU $A1 SUPER_FANG EQU $A2 SLASH EQU $A3 SUBSTITUTE EQU $A4 STRUGGLE EQU $A5 ; super game boy palettes PAL_ROUTE EQU $01 PAL_PALLET EQU $02 PAL_VIRIDIAN EQU $03 PAL_PEWTER EQU $04 PAL_CERULEAN EQU $05 PAL_LAVENDER EQU $06 PAL_VERMILION EQU $07 PAL_CELADON EQU $08 PAL_FUCHSIA EQU $09 PAL_CINNABAR EQU $0A PAL_INDIGO EQU $0B PAL_SAFFRON EQU $0C PAL_LOGO1 EQU $0D PAL_LOGO2 EQU $0E PAL_MEWMON EQU $0F PAL_BLUEMON EQU $10 PAL_REDMON EQU $11 PAL_CYANMON EQU $12 PAL_PURPLEMON EQU $13 PAL_BROWNMON EQU $14 PAL_GREENMON EQU $15 PAL_PINKMON EQU $16 PAL_YELLOWMON EQU $17 PAL_GREYMON EQU $18 PAL_SLOTS1 EQU $19 PAL_SLOTS2 EQU $1A PAL_SLOTS3 EQU $1B PAL_SLOTS4 EQU $1C PAL_BLACK EQU $1D PAL_GREENBAR EQU $1E PAL_YELLOWBAR EQU $1F PAL_REDBAR EQU $20 PAL_BADGE EQU $21 PAL_CAVE EQU $22 SECTION "bank0",HOME[0] INCBIN "baserom.gbc",$0,$9D FarCopyData: ; 009D ; copy bc bytes of data from a:hl to de ld [$CEE9],a ; save future bank # for later ld a,[$FFB8] ; get current bank # push af ld a,[$CEE9] ; get future bank #, switch ld [$FFB8],a ld [$2000],a call CopyData pop af ; okay, done, time to switch back ld [$FFB8],a ld [$2000],a ret CopyData: ; 00B5 ; copy bc bytes of data from hl to de ld a,[hli] ld [de],a inc de dec bc ld a,c or b jr nz,CopyData ret SECTION "romheader",HOME[$100] nop jp Start Section "start",HOME[$150] Start: INCBIN "baserom.gbc",$150,$1AE - $150 ; see also MapHeaderBanks MapHeaderPointers: ; $01AE dw $42a1 dw $4357 dw $4554 dw $474e dw $4000 dw $4998 dw $4000 dw $4ba7 dw $4000 dw $491e dw $49a4 dw $49a4 dw $40c3 dw $4000 dw $41e6 dw $4390 dw $4581 dw $4000 dw $4000 dw $412d dw $4686 dw $42d4 dw $44be dw $466d dw $480c dw $4999 dw $492c dw $4ada dw $4b20 dw $4c38 dw $4e78 dw $40f1 dw $4fff dw $4000 dw $433f dw $4682 dw $479b dw $415c dw $40a4 dw $5b2f dw $4b02 dw $4251 dw $5462 dw $5540 dw $557d dw $4897 dw $5ea4 dw $557b dw $5ee1 dw $55c8 dw $5650 dw $5101 dw $40eb dw $430b dw $437b dw $55e7 dw $4ca1 dw $563c dw $457b dw $59bc dw $5a36 dw $5cff dw $5679 dw $56ea dw $4639 dw $46a7 dw $5730 dw $4889 dw $52c3 dw $5679 dw $5f27 dw $569d dw $6243 dw $6031 dw $56e3 dw $56e3 dw $60f4 dw $5720 dw $575d dw $61bb dw $627d dw $53ae dw $44d0 dw $62ba dw $5400 dw $65ae dw $5448 dw $54f8 dw $675e dw $4983 dw $5b64 dw $49d5 dw $4a1a dw $5af0 dw $5b46 dw $5259 dw $5393 dw $4926 dw $5622 dw $56a2 dw $57a7 dw $5889 dw $596a dw $5b3f dw $5d49 dw $62a2 dw $62a2 dw $62a2 dw $59fe dw $62a2 dw $62a2 dw $62a2 dw $62a2 dw $62a2 dw $62a2 dw $62a2 dw $62a2 dw $62a2 dw $6492 dw $5f1a dw $5f11 dw $5f3e dw $4f7a dw $60e9 dw $4219 dw $434a dw $43c9 dw $45f4 dw $4688 dw $472e dw $4784 dw $485f dw $5d2e dw $48ac dw $48fe dw $4bb1 dw $505d dw $50e4 dw $5145 dw $5202 dw $525d dw $48ce dw $4420 dw $44e6 dw $46c0 dw $47ea dw $4926 dw $4ae3 dw $4cf9 dw $589c dw $4920 dw $59a2 dw $5d7c dw $500c dw $5057 dw $50a9 dw $51c1 dw $5431 dw $56d7 dw $6309 dw $6445 dw $6581 dw $678d dw $6064 dw $6170 dw $42a3 dw $573e dw $5b80 dw $5c15 dw $5c7b dw $5d25 dw $5e20 dw $5e72 dw $5e72 dw $5c4f dw $5eb7 dw $4c65 dw $4d51 dw $5001 dw $5dd1 dw $53fd dw $5442 dw $5529 dw $5e30 dw $55f6 dw $563e dw $56b2 dw $57ff dw $65ec dw $6473 dw $586a dw $5969 dw $47dd dw $6677 dw $5791 dw $5554 dw $5c06 dw $5f62 dw $4974 dw $4bbe dw $4e1b dw $5219 dw $5451 dw $5704 dw $5704 dw $5704 dw $5704 dw $5ce5 dw $5f4f dw $5cff dw $5f2b dw $619d dw $5b55 dw $64f8 dw $5fcc dw $61e2 dw $63ad dw $585f dw $599f dw $61a9 dw $5ba6 dw $5ce1 dw $630b dw $5d1e dw $5d69 dw $5db4 dw $5dff dw $5ee4 dw $4d00 dw $5a06 dw $4dfd dw $56b2 dw $5fdf dw $57af dw $612d dw $60ee dw $57b4 dw $5ce5 dw $5ce5 dw $7d04 dw $7d71 dw $5CE5 dw $5CE5 dw $5CE5 dw $5CE5 dw $616F dw $62CA dw $6421 incbin "baserom.gbc",$39E,$1627 - $39E ;XXX what does this do ;XXX what points to this ; offset 1627 ld bc,$D0B8 add hl,bc ld a,[hli] ld [$D0AB],a ld a,[hl] ld [$D0AC],a ; offset 1633 ; define (by index number) the bank that a pokemon's image is in ; index == Mew, bank 1 ; index == Kabutops fossil, bank $B ; index < $1F, bank 9 ; $1F <= index < $4A, bank $A ; $4A <= index < $74, bank $B ; $74 <= index < $99, bank $C ; $99 <= index, bank $D ld a,[$CF91] ; XXX name for this ram location ld b,a cp $15 ld a,$01 jr z,.GotBank\@ ld a,b cp $B6 ld a,$0B jr z,.GotBank\@ ld a,b cp $1F ld a,$09 jr c,.GotBank\@ ld a,b cp $4A ld a,$0A jr c,.GotBank\@ ld a,b cp $74 ld a,$0B jr c,.GotBank\@ ld a,b cp $99 ld a,$0C jr c,.GotBank\@ ld a,$0D .GotBank\@ jp $24FD INCBIN "baserom.gbc",$1665,$3A87 - $1665 AddNTimes: ; 3A87 ; add bc to hl a times and a ret z .loop\@ add hl,bc dec a jr nz,.loop\@ ret INCBIN "baserom.gbc",$3A8E,$4000 - $3A8E SECTION "bank1",DATA,BANK[$1] INCBIN "baserom.gbc",$4000,$4000 SECTION "bank2",DATA,BANK[$2] INCBIN "baserom.gbc",$8000,$4000 SECTION "bank3",DATA,BANK[$3] INCBIN "baserom.gbc",$C000,$C23D - $C000 ; see also MapHeaderPointers MapHeaderBanks: ; 423D db $06 db $06 db $06 db $06 db $11 db $06 db $06 db $06 db $07 db $14 db $14 db $01 db $07 db $15 db $15 db $15 db $15 db $16 db $12 db $16 db $15 db $16 db $16 db $16 db $15 db $15 db $16 db $16 db $15 db $16 db $15 db $14 db $15 db $14 db $14 db $14 db $14 db $12 db $17 db $06 db $07 db $11 db $07 db $07 db $07 db $1D db $07 db $17 db $07 db $17 db $17 db $18 db $17 db $17 db $17 db $07 db $1D db $07 db $17 db $12 db $14 db $12 db $07 db $07 db $17 db $17 db $07 db $17 db $12 db $07 db $07 db $17 db $15 db $07 db $17 db $17 db $07 db $17 db $17 db $07 db $07 db $12 db $11 db $07 db $12 db $07 db $12 db $12 db $07 db $17 db $16 db $17 db $17 db $07 db $07 db $18 db $18 db $11 db $18 db $18 db $18 db $18 db $18 db $18 db $18 db $1D db $1D db $1D db $17 db $1D db $1D db $1D db $1D db $16 db $1D db $1D db $1D db $1D db $16 db $18 db $1D db $18 db $18 db $15 db $12 db $12 db $12 db $12 db $12 db $12 db $12 db $12 db $07 db $12 db $12 db $12 db $12 db $12 db $12 db $12 db $12 db $17 db $18 db $18 db $18 db $18 db $18 db $18 db $18 db $07 db $17 db $07 db $07 db $1D db $1D db $1D db $1D db $1D db $1D db $11 db $11 db $11 db $11 db $15 db $15 db $11 db $1D db $1D db $1D db $1D db $1D db $1D db $1D db $1D db $06 db $1D db $17 db $17 db $17 db $07 db $17 db $17 db $17 db $07 db $12 db $12 db $12 db $12 db $07 db $15 db $12 db $12 db $11 db $07 db $14 db $12 db $06 db $18 db $11 db $11 db $11 db $11 db $11 db $11 db $01 db $01 db $01 db $16 db $16 db $06 db $06 db $06 db $14 db $15 db $14 db $14 db $14 db $11 db $11 db $12 db $11 db $11 db $12 db $11 db $11 db $11 db $11 db $11 db $1D db $07 db $1D db $01 db $11 db $17 db $16 db $18 db $11 db $11 db $11 db $13 db $13 db $11 db $11 db $11 db $11 db $1D db $1D db $1D INCBIN "baserom.gbc",$C335,$CEB8 - $C335 ; wild pokemon data: from 4EB8 to 55C7 LoadWildData: ; 4EB8 ld hl,WildDataPointers ld a,[W_CURMAP] ; get wild data for current map ld c,a ld b,0 add hl,bc add hl,bc ld a,[hli] ld h,[hl] ld l,a ; hl now points to wild data for current map ld a,[hli] ld [W_GRASSRATE],a and a jr z,.NoGrassData\@ ; if no grass data, skip to surfing data push hl ld de,W_GRASSMONS ; otherwise, load grass data ld bc,$0014 call CopyData pop hl ld bc,$0014 add hl,bc .NoGrassData\@ ld a,[hli] ld [W_WATERRATE],a and a ret z ; if no water data, we're done ld de,W_WATERMONS ; otherwise, load surfing data ld bc,$0014 jp CopyData WildDataPointers: ; 4EEB dw NoMons ; PalletTown dw NoMons ; ViridianCity dw NoMons ; PewterCity dw NoMons ; CeruleanCity dw NoMons ; LavenderTown dw NoMons ; VermilionCity dw NoMons ; CeladonCity dw NoMons ; FuchsiaCity dw NoMons ; CinnibarIsland dw NoMons ; IndigoPlateau dw NoMons ; SaffronCity dw NoMons ; not a real map dw Route1Mons dw Route2Mons dw Route3Mons dw Route4Mons dw Route5Mons dw Route6Mons dw Route7Mons dw Route8Mons dw Route9Mons dw Route10Mons dw Route11Mons dw Route12Mons dw Route13Mons dw Route14Mons dw Route15Mons dw Route16Mons dw Route17Mons dw Route18Mons dw WaterMons ; Route19 dw WaterMons ; Route20 dw Route21Mons dw Route22Mons dw Route23Mons dw Route24Mons dw Route25Mons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw ForestMons ; ViridianForest dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw MoonMons1 dw MoonMonsB1 dw MoonMonsB2 dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw TunnelMonsB1 dw PowerPlantMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw PlateauMons1 dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw TowerMons1 dw TowerMons2 dw TowerMons3 dw TowerMons4 dw TowerMons5 dw TowerMons6 dw TowerMons7 dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw IslandMonsB1 dw IslandMonsB2 dw IslandMonsB3 dw IslandMonsB4 dw NoMons dw NoMons dw MansionMons1 dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw IslandMons1 dw NoMons dw PlateauMons2 dw NoMons dw NoMons dw CaveMons dw PlateauMons3 dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw MansionMons2 dw MansionMons3 dw MansionMonsB1 dw ZoneMons1 dw ZoneMons2 dw ZoneMons3 dw ZoneMonsCenter dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw DungeonMons2 dw DungeonMonsB1 dw DungeonMons1 dw NoMons dw NoMons dw NoMons dw TunnelMonsB2 dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw NoMons dw $FFFF ; wild pokemon data is divided into two parts. ; first part: pokemon found in grass ; second part: pokemon found while surfing ; each part goes as follows: ; if first byte == 00, then ; no wild pokemon on this map ; if first byte != 00, then ; first byte is encounter rate ; followed by 20 bytes: ; level, species (ten times) NoMons: ; no wild pokemon db 0 db 0 Route1Mons: db $19 db 3,PIDGEY db 3,RATTATA db 3,RATTATA db 2,RATTATA db 2,PIDGEY db 3,PIDGEY db 3,PIDGEY db 4,RATTATA db 4,PIDGEY db 5,PIDGEY db 0 Route2Mons: db $19 db 3,RATTATA db 3,PIDGEY db 4,PIDGEY db 4,RATTATA db 5,PIDGEY db 3,WEEDLE db 2,RATTATA db 5,RATTATA db 4,WEEDLE db 5,WEEDLE db 0 Route22Mons: db $19 db 3,RATTATA db 3,NIDORAN_M db 4,RATTATA db 4,NIDORAN_M db 2,RATTATA db 2,NIDORAN_M db 3,SPEAROW db 5,SPEAROW db 3,NIDORAN_F db 4,NIDORAN_F db 0 ForestMons: db $08 db 4,WEEDLE db 5,KAKUNA db 3,WEEDLE db 5,WEEDLE db 4,KAKUNA db 6,KAKUNA db 4,METAPOD db 3,CATERPIE db 3,PIKACHU db 5,PIKACHU db 0 Route3Mons: db $14 db 6,PIDGEY db 5,SPEAROW db 7,PIDGEY db 6,SPEAROW db 7,SPEAROW db 8,PIDGEY db 8,SPEAROW db 3,JIGGLYPUFF db 5,JIGGLYPUFF db 7,JIGGLYPUFF db 0 MoonMons1: db $0A db 8,ZUBAT db 7,ZUBAT db 9,ZUBAT db 8,GEODUDE db 6,ZUBAT db 10,ZUBAT db 10,GEODUDE db 8,PARAS db 11,ZUBAT db 8,CLEFAIRY db 0 MoonMonsB1: db $0A db 8,ZUBAT db 7,ZUBAT db 7,GEODUDE db 8,GEODUDE db 9,ZUBAT db 10,PARAS db 10,ZUBAT db 11,ZUBAT db 9,CLEFAIRY db 9,GEODUDE db 0 MoonMonsB2: db $0A db 9,ZUBAT db 9,GEODUDE db 10,ZUBAT db 10,GEODUDE db 11,ZUBAT db 10,PARAS db 12,PARAS db 10,CLEFAIRY db 12,ZUBAT db 12,CLEFAIRY db 0 Route4Mons: db $14 db 10,RATTATA db 10,SPEAROW db 8,RATTATA db 6,EKANS db 8,SPEAROW db 10,EKANS db 12,RATTATA db 12,SPEAROW db 8,EKANS db 12,EKANS db 0 Route24Mons: db $19 db 7,WEEDLE db 8,KAKUNA db 12,PIDGEY db 12,ODDISH db 13,ODDISH db 10,ABRA db 14,ODDISH db 13,PIDGEY db 8,ABRA db 12,ABRA db 0 Route25Mons: db $0F db 8,WEEDLE db 9,KAKUNA db 13,PIDGEY db 12,ODDISH db 13,ODDISH db 12,ABRA db 14,ODDISH db 10,ABRA db 7,METAPOD db 8,CATERPIE db 0 Route9Mons: db $0F db 16,RATTATA db 16,SPEAROW db 14,RATTATA db 11,EKANS db 13,SPEAROW db 15,EKANS db 17,RATTATA db 17,SPEAROW db 13,EKANS db 17,EKANS db 0 Route5Mons: db $0F db 13,ODDISH db 13,PIDGEY db 15,PIDGEY db 10,MANKEY db 12,MANKEY db 15,ODDISH db 16,ODDISH db 16,PIDGEY db 14,MANKEY db 16,MANKEY db 0 Route6Mons: db $0F db 13,ODDISH db 13,PIDGEY db 15,PIDGEY db 10,MANKEY db 12,MANKEY db 15,ODDISH db 16,ODDISH db 16,PIDGEY db 14,MANKEY db 16,MANKEY db 0 Route11Mons: db $0F db 14,EKANS db 15,SPEAROW db 12,EKANS db 9,DROWZEE db 13,SPEAROW db 13,DROWZEE db 15,EKANS db 17,SPEAROW db 11,DROWZEE db 15,DROWZEE db 0 TunnelMonsB1: db $0F db 16,ZUBAT db 17,ZUBAT db 17,GEODUDE db 15,MACHOP db 16,GEODUDE db 18,ZUBAT db 15,ZUBAT db 17,MACHOP db 13,ONIX db 15,ONIX db 0 TunnelMonsB2: db $0F db 16,ZUBAT db 17,ZUBAT db 17,GEODUDE db 15,MACHOP db 16,GEODUDE db 18,ZUBAT db 17,MACHOP db 17,ONIX db 13,ONIX db 18,GEODUDE db 0 Route10Mons: db $0F db 16,VOLTORB db 16,SPEAROW db 14,VOLTORB db 11,EKANS db 13,SPEAROW db 15,EKANS db 17,VOLTORB db 17,SPEAROW db 13,EKANS db 17,EKANS db 0 Route12Mons: db $0F db 24,ODDISH db 25,PIDGEY db 23,PIDGEY db 24,VENONAT db 22,ODDISH db 26,VENONAT db 26,ODDISH db 27,PIDGEY db 28,GLOOM db 30,GLOOM db 0 Route8Mons: db $0F db 18,PIDGEY db 18,MANKEY db 17,EKANS db 16,GROWLITHE db 20,PIDGEY db 20,MANKEY db 19,EKANS db 17,GROWLITHE db 15,GROWLITHE db 18,GROWLITHE db 0 Route7Mons: db $0F db 19,PIDGEY db 19,ODDISH db 17,MANKEY db 22,ODDISH db 22,PIDGEY db 18,MANKEY db 18,GROWLITHE db 20,GROWLITHE db 19,MANKEY db 20,MANKEY db 0 TowerMons1: db 0 db 0 TowerMons2: db 0 db 0 TowerMons3: db $0A db 20,GASTLY db 21,GASTLY db 22,GASTLY db 23,GASTLY db 19,GASTLY db 18,GASTLY db 24,GASTLY db 20,CUBONE db 22,CUBONE db 25,HAUNTER db 0 TowerMons4: db $0A db 20,GASTLY db 21,GASTLY db 22,GASTLY db 23,GASTLY db 19,GASTLY db 18,GASTLY db 25,HAUNTER db 20,CUBONE db 22,CUBONE db 24,GASTLY db 0 TowerMons5: db $0A db 20,GASTLY db 21,GASTLY db 22,GASTLY db 23,GASTLY db 19,GASTLY db 18,GASTLY db 25,HAUNTER db 20,CUBONE db 22,CUBONE db 24,GASTLY db 0 TowerMons6: db $0F db 21,GASTLY db 22,GASTLY db 23,GASTLY db 24,GASTLY db 20,GASTLY db 19,GASTLY db 26,HAUNTER db 22,CUBONE db 24,CUBONE db 28,HAUNTER db 0 TowerMons7: db $0F db 21,GASTLY db 22,GASTLY db 23,GASTLY db 24,GASTLY db 20,GASTLY db 28,HAUNTER db 22,CUBONE db 24,CUBONE db 28,HAUNTER db 30,HAUNTER db 0 Route13Mons: db $14 db 24,ODDISH db 25,PIDGEY db 27,PIDGEY db 24,VENONAT db 22,ODDISH db 26,VENONAT db 26,ODDISH db 25,DITTO db 28,GLOOM db 30,GLOOM db 0 Route14Mons: db $0F db 24,ODDISH db 26,PIDGEY db 23,DITTO db 24,VENONAT db 22,ODDISH db 26,VENONAT db 26,ODDISH db 30,GLOOM db 28,PIDGEOTTO db 30,PIDGEOTTO db 0 Route15Mons: db $0F db 24,ODDISH db 26,DITTO db 23,PIDGEY db 26,VENONAT db 22,ODDISH db 28,VENONAT db 26,ODDISH db 30,GLOOM db 28,PIDGEOTTO db 30,PIDGEOTTO db 0 Route16Mons: db $19 db 20,SPEAROW db 22,SPEAROW db 18,RATTATA db 20,DODUO db 20,RATTATA db 18,DODUO db 22,DODUO db 22,RATTATA db 23,RATICATE db 25,RATICATE db 0 Route17Mons: db $19 db 20,SPEAROW db 22,SPEAROW db 25,RATICATE db 24,DODUO db 27,RATICATE db 26,DODUO db 28,DODUO db 29,RATICATE db 25,FEAROW db 27,FEAROW db 0 Route18Mons: db $19 db 20,SPEAROW db 22,SPEAROW db 25,RATICATE db 24,DODUO db 25,FEAROW db 26,DODUO db 28,DODUO db 29,RATICATE db 27,FEAROW db 29,FEAROW db 0 ZoneMonsCenter: db $1E db 22,NIDORAN_M db 25,RHYHORN db 22,VENONAT db 24,EXEGGCUTE db 31,NIDORINO db 25,EXEGGCUTE db 31,NIDORINA db 30,PARASECT db 23,SCYTHER db 23,CHANSEY db 0 ZoneMons1: db $1E db 24,NIDORAN_M db 26,DODUO db 22,PARAS db 25,EXEGGCUTE db 33,NIDORINO db 23,EXEGGCUTE db 24,NIDORAN_F db 25,PARASECT db 25,KANGASKHAN db 28,SCYTHER db 0 ZoneMons2: db $1E db 22,NIDORAN_M db 26,RHYHORN db 23,PARAS db 25,EXEGGCUTE db 30,NIDORINO db 27,EXEGGCUTE db 30,NIDORINA db 32,VENOMOTH db 26,CHANSEY db 28,TAUROS db 0 ZoneMons3: db $1E db 25,NIDORAN_M db 26,DODUO db 23,VENONAT db 24,EXEGGCUTE db 33,NIDORINO db 26,EXEGGCUTE db 25,NIDORAN_F db 31,VENOMOTH db 26,TAUROS db 28,KANGASKHAN db 0 WaterMons: db 0 db 5 db 5, TENTACOOL db 10, TENTACOOL db 15, TENTACOOL db 5, TENTACOOL db 10, TENTACOOL db 15, TENTACOOL db 20, TENTACOOL db 30, TENTACOOL db 35, TENTACOOL db 40, TENTACOOL IslandMons1: db $0F db 30,SEEL db 30,SLOWPOKE db 30,SHELLDER db 30,HORSEA db 28,HORSEA db 21,ZUBAT db 29,GOLBAT db 28,PSYDUCK db 28,SHELLDER db 38,GOLDUCK db 0 IslandMonsB1: db $0A db 30,STARYU db 30,HORSEA db 32,SHELLDER db 32,HORSEA db 28,SLOWPOKE db 30,SEEL db 30,SLOWPOKE db 28,SEEL db 38,DEWGONG db 37,SEADRA db 0 IslandMonsB2: db $0A db 30,SEEL db 30,SLOWPOKE db 32,SEEL db 32,SLOWPOKE db 28,HORSEA db 30,STARYU db 30,HORSEA db 28,SHELLDER db 30,GOLBAT db 37,SLOWBRO db 0 IslandMonsB3: db $0A db 31,SLOWPOKE db 31,SEEL db 33,SLOWPOKE db 33,SEEL db 29,HORSEA db 31,SHELLDER db 31,HORSEA db 29,SHELLDER db 39,SEADRA db 37,DEWGONG db 0 IslandMonsB4: db $0A db 31,HORSEA db 31,SHELLDER db 33,HORSEA db 33,SHELLDER db 29,SLOWPOKE db 31,SEEL db 31,SLOWPOKE db 29,SEEL db 39,SLOWBRO db 32,GOLBAT db 0 MansionMons1: db $0A db 32,KOFFING db 30,KOFFING db 34,PONYTA db 30,PONYTA db 34,GROWLITHE db 32,PONYTA db 30,GRIMER db 28,PONYTA db 37,WEEZING db 39,MUK db 0 MansionMons2: db $0A db 32,GROWLITHE db 34,KOFFING db 34,KOFFING db 30,PONYTA db 30,KOFFING db 32,PONYTA db 30,GRIMER db 28,PONYTA db 39,WEEZING db 37,MUK db 0 MansionMons3: db $0A db 31,KOFFING db 33,GROWLITHE db 35,KOFFING db 32,PONYTA db 34,PONYTA db 40,WEEZING db 34,GRIMER db 38,WEEZING db 36,PONYTA db 42,MUK db 0 MansionMonsB1: db $0A db 33,KOFFING db 31,KOFFING db 35,GROWLITHE db 32,PONYTA db 31,KOFFING db 40,WEEZING db 34,PONYTA db 35,GRIMER db 42,WEEZING db 42,MUK db 0 Route21Mons: db $19 db 21,RATTATA db 23,PIDGEY db 30,RATICATE db 23,RATTATA db 21,PIDGEY db 30,PIDGEOTTO db 32,PIDGEOTTO db 28,TANGELA db 30,TANGELA db 32,TANGELA db 5 db 5,TENTACOOL db 10,TENTACOOL db 15,TENTACOOL db 5,TENTACOOL db 10,TENTACOOL db 15,TENTACOOL db 20,TENTACOOL db 30,TENTACOOL db 35,TENTACOOL db 40,TENTACOOL DungeonMons1: db $0A db 46,GOLBAT db 46,HYPNO db 46,MAGNETON db 49,DODRIO db 49,VENOMOTH db 52,ARBOK db 49,KADABRA db 52,PARASECT db 53,RAICHU db 53,DITTO db 0 DungeonMons2: db $0F db 51,DODRIO db 51,VENOMOTH db 51,KADABRA db 52,RHYDON db 52,MAROWAK db 52,ELECTRODE db 56,CHANSEY db 54,WIGGLYTUFF db 55,DITTO db 60,DITTO db 0 DungeonMonsB1: db $19 db 55,RHYDON db 55,MAROWAK db 55,ELECTRODE db 64,CHANSEY db 64,PARASECT db 64,RAICHU db 57,ARBOK db 65,DITTO db 63,DITTO db 67,DITTO db 0 PowerPlantMons: db $0A db 21,VOLTORB db 21,MAGNEMITE db 20,PIKACHU db 24,PIKACHU db 23,MAGNEMITE db 23,VOLTORB db 32,MAGNETON db 35,MAGNETON db 33,ELECTABUZZ db 36,ELECTABUZZ db 0 Route23Mons: db $0A db 26,EKANS db 33,DITTO db 26,SPEAROW db 38,FEAROW db 38,DITTO db 38,FEAROW db 41,ARBOK db 43,DITTO db 41,FEAROW db 43,FEAROW db 0 PlateauMons2: db $0A db 22,MACHOP db 24,GEODUDE db 26,ZUBAT db 36,ONIX db 39,ONIX db 42,ONIX db 41,MACHOKE db 40,GOLBAT db 40,MAROWAK db 43,GRAVELER db 0 PlateauMons3: db $0F db 24,MACHOP db 26,GEODUDE db 22,ZUBAT db 42,ONIX db 40,VENOMOTH db 45,ONIX db 43,GRAVELER db 41,GOLBAT db 42,MACHOKE db 45,MACHOKE db 0 PlateauMons1: db $0F db 24,MACHOP db 26,GEODUDE db 22,ZUBAT db 36,ONIX db 39,ONIX db 42,ONIX db 41,GRAVELER db 41,GOLBAT db 42,MACHOKE db 43,MAROWAK db 0 CaveMons: db $14 db 18,DIGLETT db 19,DIGLETT db 17,DIGLETT db 20,DIGLETT db 16,DIGLETT db 15,DIGLETT db 21,DIGLETT db 22,DIGLETT db 29,DUGTRIO db 31,DUGTRIO db 0 INCBIN "baserom.gbc",$D5C7,$10000 - $D5C7 SECTION "bank4",DATA,BANK[$4] INCBIN "baserom.gbc",$10000,$4000 SECTION "bank5",DATA,BANK[$5] INCBIN "baserom.gbc",$14000,$4000 SECTION "bank6",DATA,BANK[$6] INCBIN "baserom.gbc",$18000,$4000 SECTION "bank7",DATA,BANK[$7] INCBIN "baserom.gbc",$1C000,$4000 SECTION "bank8",DATA,BANK[$8] INCBIN "baserom.gbc",$20000,$4000 SECTION "bank9",DATA,BANK[$9] INCBIN "baserom.gbc",$24000,$4000 SECTION "bankA",DATA,BANK[$A] INCBIN "baserom.gbc",$28000,$4000 SECTION "bankB",DATA,BANK[$B] INCBIN "baserom.gbc",$2C000,$4000 SECTION "bankC",DATA,BANK[$C] INCBIN "baserom.gbc",$30000,$4000 SECTION "bankD",DATA,BANK[$D] INCBIN "baserom.gbc",$34000,$4000 SECTION "bankE",DATA,BANK[$E] INCBIN "baserom.gbc",$38000,$1C53 ; trainer data: from 5C53 to 652E ReadTrainer: ; 5C53 ; don't change any moves in a link battle ld a,[W_ISLINKBATTLE] and a ret nz ; set [W_ENEMYMONCOUNT] to 0, [$D89D] to FF ; first is total enemy pokemon? ; second is species of first pokemon? ld hl,W_ENEMYMONCOUNT xor a ld [hli],a dec a ld [hl],a ; get the pointer to trainer data for this class ld a,[W_CUROPPONENT] sub $C9 ; convert value from pokemon to trainer add a,a ld hl,TrainerDataPointers ld c,a ld b,0 add hl,bc ; hl points to trainer class ld a,[hli] ld h,[hl] ld l,a ld a,[W_TRAINERNO] ld b,a ; at this point b contains the trainer number, ; and hl points to the trainer class. ; the next function is to iterate through the trainers, ; decrementing b each time, until we get to the right one .outer\@ dec b jr z,.IterateTrainer .inner\@ ld a,[hli] and a jr nz,.inner\@ jr .outer\@ ; if the first byte of trainer data is FF, ; - each pokemon has a specific level ; (as opposed to the whole team being of the same level) ; - if [W_LONEATTACKNO] != 0, one pokemon on the team has a special move ; else the first byte is the level of every pokemon on the team .IterateTrainer ld a,[hli] cp $FF ; is the trainer special? jr z,.SpecialTrainer\@ ; if so, check for special attacks ld [W_CURENEMYLVL],a .LoopTrainerData\@ ld a,[hli] and a ; have we reached the end of the trainer data? jr z,.FinishUp\@ ld [$CF91],a ; write species somewhere (why?) ld a,1 ld [$CC49],a push hl call $3927 pop hl jr .LoopTrainerData\@ .SpecialTrainer\@ ; if this code is being run: ; - each pokemon has a specific level ; (as opposed to the whole team being of the same level) ; - if [W_LONEATTACKNO] != 0, one pokemon on the team has a special move ld a,[hli] and a ; have we reached the end of the trainer data? jr z,.AddLoneAttack\@ ld [W_CURENEMYLVL],a ld a,[hli] ld [$CF91],a ld a,1 ld [$CC49],a push hl call $3927 pop hl jr .SpecialTrainer\@ .AddLoneAttack\@ ; does the trainer have a single monster with a different move ld a,[W_LONEATTACKNO] ; Brock is 01, Misty is 02, Erika is 04, etc and a jr z,.AddTeamAttack\@ dec a add a,a ld c,a ld b,0 ld hl,LoneAttacks add hl,bc ld a,[hli] ld d,[hl] ld hl,W_ENEMYMON1MOVE3 ld bc,W_ENEMYMON2MOVE3 - W_ENEMYMON1MOVE3 call AddNTimes ld [hl],d jr .FinishUp\@ .AddTeamAttack\@ ; check if our trainer's team has special moves ; get trainer class number ld a,[$D059] sub $C8 ld b,a ld hl,TeamAttacks ; iterate through entries in TeamAttacks, checking each for our trainer class .IterateTeamAttacks\@ ld a,[hli] cp b jr z,.GiveTeamAttacks\@ ; is there a match? inc hl ; if not, go to the next entry inc a jr nz,.IterateTeamAttacks\@ ; no matches found. is this trainer champion rival? ld a,b cp SONY3 jr z,.ChampionRival\@ jr .FinishUp\@ ; nope .GiveTeamAttacks\@ ld a,[hl] ld [$D95E],a jr .FinishUp\@ .ChampionRival\@ ; give attacks to his team ; pidgeot ld a,SKY_ATTACK ld [W_ENEMYMON1MOVE3],a ; starter ld a,[W_RIVALSTARTER] cp BULBASAUR ld b,MEGA_DRAIN jr z,.GiveStarterMove\@ cp CHARMANDER ld b,FIRE_BLAST jr z,.GiveStarterMove\@ ld b,BLIZZARD ; must be squirtle .GiveStarterMove\@ ld a,b ld [W_ENEMYMON6MOVE3],a .FinishUp\@ ; this needs documenting xor a ; clear D079-D07B ld de,$D079 ld [de],a inc de ld [de],a inc de ld [de],a ld a,[W_CURENEMYLVL] ld b,a .LastLoop\@ ld hl,$D047 ld c,2 push bc ld a,$B call $3E6D pop bc inc de inc de dec b jr nz,.LastLoop\@ ret LoneAttacks: ; 5D22 ; these are used for gym leaders. ; this is not automatic! you have to write the number you want to W_LONEATTACKNO ; first. e.g., erika's script writes 4 to W_LONEATTACKNO to get mega drain, ; the fourth entry in the list. ; first byte: pokemon in the trainer's party that gets the move ; second byte: move ; unterminated db 1,BIDE db 1,BUBBLEBEAM db 2,THUNDERBOLT db 2,MEGA_DRAIN db 3,TOXIC db 3,PSYWAVE db 3,FIRE_BLAST db 4,FISSURE TeamAttacks: ; 5D32 ; these are used for elite four. ; this is automatic, based on trainer class. ; don't be confused by LoneAttacks above, the two data structures are ; _completely_ unrelated. ; first byte: trainer (all trainers in this class have this move) ; second byte: move ; ff-terminated db LORELEI,BLIZZARD db BRUNO,FISSURE db AGATHA,TOXIC db LANCE,BARRIER db $FF TrainerDataPointers: ; 5D3B dw YoungsterData,BugCatcherData,LassData,SailorData,JrTrainerMData dw JrTrainerFData,PokemaniacData,SuperNerdData,HikerData,BikerData dw BurglarData,EngineerData,Juggler1Data,FisherData,SwimmerData dw CueBallData,GamblerData,BeautyData,PsychicData,RockerData dw JugglerData,TamerData,BirdKeeperData,BlackbeltData,Green1Data dw ProfOakData,ChiefData,ScientistData,GiovanniData,RocketData dw CooltrainerMData,CooltrainerFData,BrunoData,BrockData,MistyData dw LtSurgeData,ErikaData,KogaData,BlaineData,SabrinaData dw GentlemanData,Green2Data,Green3Data,LoreleiData,ChannelerData dw AgathaData,LanceData ; if first byte != FF, then ; first byte is level (of all pokemon on this team) ; all the next bytes are pokemon species ; null-terminated ; if first byte == FF, then ; first byte is FF (obviously) ; every next two bytes are a level and species ; null-terminated YoungsterData: db 11,RATTATA,EKANS,0 db 14,SPEAROW,0 db 10,RATTATA,RATTATA,ZUBAT,0 db 14,RATTATA,EKANS,ZUBAT,0 db 15,RATTATA,SPEAROW,0 db 17,SLOWPOKE,0 db 14,EKANS,SANDSHREW,0 db 21,NIDORAN_M,0 db 21,EKANS,0 db 19,SANDSHREW,ZUBAT,0 db 17,RATTATA,RATTATA,RATICATE,0 db 18,NIDORAN_M,NIDORINO,0 db 17,SPEAROW,RATTATA,RATTATA,SPEAROW,0 BugCatcherData: db 6,WEEDLE,CATERPIE,0 db 7,WEEDLE,KAKUNA,WEEDLE,0 db 9,WEEDLE,0 db 10,CATERPIE,WEEDLE,CATERPIE,0 db 9,WEEDLE,KAKUNA,CATERPIE,METAPOD,0 db 11,CATERPIE,METAPOD,0 db 11,WEEDLE,KAKUNA,0 db 10,CATERPIE,METAPOD,CATERPIE,0 db 14,CATERPIE,WEEDLE,0 db 16,WEEDLE,CATERPIE,WEEDLE,0 db 20,BUTTERFREE,0 db 18,METAPOD,CATERPIE,VENONAT,0 db 19,BEEDRILL,BEEDRILL,0 db 20,CATERPIE,WEEDLE,VENONAT,0 LassData: db 9,PIDGEY,PIDGEY,0 db 10,RATTATA,NIDORAN_M,0 db 14,JIGGLYPUFF,0 db 31,PARAS,PARAS,PARASECT,0 db 11,ODDISH,BELLSPROUT,0 db 14,CLEFAIRY,0 db 16,PIDGEY,NIDORAN_F,0 db 14,PIDGEY,NIDORAN_F,0 db 15,NIDORAN_M,NIDORAN_F,0 db 13,ODDISH,PIDGEY,ODDISH,0 db 18,PIDGEY,NIDORAN_F,0 db 18,RATTATA,PIKACHU,0 db 23,NIDORAN_F,NIDORINA,0 db 24,MEOWTH,MEOWTH,MEOWTH,0 db 19,PIDGEY,RATTATA,NIDORAN_M,MEOWTH,PIKACHU,0 db 22,CLEFAIRY,CLEFAIRY,0 db 23,BELLSPROUT,WEEPINBELL,0 db 23,ODDISH,GLOOM,0 SailorData: db 18,MACHOP,SHELLDER,0 db 17,MACHOP,TENTACOOL,0 db 21,SHELLDER,0 db 17,HORSEA,SHELLDER,TENTACOOL,0 db 18,TENTACOOL,STARYU,0 db 17,HORSEA,HORSEA,HORSEA,0 db 20,MACHOP,0 db 21,PIKACHU,PIKACHU,0 JrTrainerMData: db 11,DIGLETT,SANDSHREW,0 db 14,RATTATA,EKANS,0 db 18,MANKEY,0 db 20,SQUIRTLE,0 db 16,SPEAROW,RATICATE,0 db 18,DIGLETT,DIGLETT,SANDSHREW,0 db 21,GROWLITHE,CHARMANDER,0 db 19,RATTATA,DIGLETT,EKANS,SANDSHREW,0 db 29,NIDORAN_M,NIDORINO,0 JrTrainerFData: db 19,GOLDEEN,0 db 16,RATTATA,PIKACHU,0 db 16,PIDGEY,PIDGEY,PIDGEY,0 db 22,BULBASAUR,0 db 18,ODDISH,BELLSPROUT,ODDISH,BELLSPROUT,0 db 23,MEOWTH,0 db 20,PIKACHU,CLEFAIRY,0 db 21,PIDGEY,PIDGEOTTO,0 db 21,JIGGLYPUFF,PIDGEY,MEOWTH,0 db 22,ODDISH,BULBASAUR,0 db 24,BULBASAUR,IVYSAUR,0 db 24,PIDGEY,MEOWTH,RATTATA,PIKACHU,MEOWTH,0 db 30,POLIWAG,POLIWAG,0 db 27,PIDGEY,MEOWTH,PIDGEY,PIDGEOTTO,0 db 28,GOLDEEN,POLIWAG,HORSEA,0 db 31,GOLDEEN,SEAKING,0 db 22,BELLSPROUT,CLEFAIRY,0 db 20,MEOWTH,ODDISH,PIDGEY,0 db 19,PIDGEY,RATTATA,RATTATA,BELLSPROUT,0 db 28,GLOOM,ODDISH,ODDISH,0 db 29,PIKACHU,RAICHU,0 db 33,CLEFAIRY,0 db 29,BELLSPROUT,ODDISH,TANGELA,0 db 30,TENTACOOL,HORSEA,SEEL,0 PokemaniacData: db 30,RHYHORN,LICKITUNG,0 db 20,CUBONE,SLOWPOKE,0 db 20,SLOWPOKE,SLOWPOKE,SLOWPOKE,0 db 22,CHARMANDER,CUBONE,0 db 25,SLOWPOKE,0 db 40,CHARMELEON,LAPRAS,LICKITUNG,0 db 23,CUBONE,SLOWPOKE,0 SuperNerdData: db 11,MAGNEMITE,VOLTORB,0 db 12,GRIMER,VOLTORB,KOFFING,0 db 20,VOLTORB,KOFFING,VOLTORB,MAGNEMITE,0 db 22,GRIMER,MUK,GRIMER,0 db 26,KOFFING,0 db 22,KOFFING,MAGNEMITE,WEEZING,0 db 20,MAGNEMITE,MAGNEMITE,KOFFING,MAGNEMITE,0 db 24,MAGNEMITE,VOLTORB,0 db 36,VULPIX,VULPIX,NINETALES,0 db 34,PONYTA,CHARMANDER,VULPIX,GROWLITHE,0 db 41,RAPIDASH,0 db 37,GROWLITHE,VULPIX,0 HikerData: db 10,GEODUDE,GEODUDE,ONIX,0 db 15,MACHOP,GEODUDE,0 db 13,GEODUDE,GEODUDE,MACHOP,GEODUDE,0 db 17,ONIX,0 db 21,GEODUDE,ONIX,0 db 20,GEODUDE,MACHOP,GEODUDE,0 db 21,GEODUDE,ONIX,0 db 19,ONIX,GRAVELER,0 db 21,GEODUDE,GEODUDE,GRAVELER,0 db 25,GEODUDE,0 db 20,MACHOP,ONIX,0 db 19,GEODUDE,MACHOP,GEODUDE,GEODUDE,0 db 20,ONIX,ONIX,GEODUDE,0 db 21,GEODUDE,GRAVELER,0 BikerData: db 28,KOFFING,KOFFING,KOFFING,0 db 29,KOFFING,GRIMER,0 db 25,KOFFING,KOFFING,WEEZING,KOFFING,GRIMER,0 db 28,KOFFING,GRIMER,WEEZING,0 db 29,GRIMER,KOFFING,0 db 33,WEEZING,0 db 26,GRIMER,GRIMER,GRIMER,GRIMER,0 db 28,WEEZING,KOFFING,WEEZING,0 db 33,MUK,0 db 29,VOLTORB,VOLTORB,0 db 29,WEEZING,MUK,0 db 25,KOFFING,WEEZING,KOFFING,KOFFING,WEEZING,0 db 26,KOFFING,KOFFING,GRIMER,KOFFING,0 db 28,GRIMER,GRIMER,KOFFING,0 db 29,KOFFING,MUK,0 BurglarData: db 29,GROWLITHE,VULPIX,0 db 33,GROWLITHE,0 db 28,VULPIX,CHARMANDER,PONYTA,0 db 36,GROWLITHE,VULPIX,NINETALES,0 db 41,PONYTA,0 db 37,VULPIX,GROWLITHE,0 db 34,CHARMANDER,CHARMELEON,0 db 38,NINETALES,0 db 34,GROWLITHE,PONYTA,0 EngineerData: db 21,VOLTORB,MAGNEMITE,0 db 21,MAGNEMITE,0 db 18,MAGNEMITE,MAGNEMITE,MAGNETON,0 Juggler1Data: ; none FisherData: db 17,GOLDEEN,TENTACOOL,GOLDEEN,0 db 17,TENTACOOL,STARYU,SHELLDER,0 db 22,GOLDEEN,POLIWAG,GOLDEEN,0 db 24,TENTACOOL,GOLDEEN,0 db 27,GOLDEEN,0 db 21,POLIWAG,SHELLDER,GOLDEEN,HORSEA,0 db 28,SEAKING,GOLDEEN,SEAKING,SEAKING,0 db 31,SHELLDER,CLOYSTER,0 db 27,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,MAGIKARP,0 db 33,SEAKING,GOLDEEN,0 db 24,MAGIKARP,MAGIKARP,0 SwimmerData: db 16,HORSEA,SHELLDER,0 db 30,TENTACOOL,SHELLDER,0 db 29,GOLDEEN,HORSEA,STARYU,0 db 30,POLIWAG,POLIWHIRL,0 db 27,HORSEA,TENTACOOL,TENTACOOL,GOLDEEN,0 db 29,GOLDEEN,SHELLDER,SEAKING,0 db 30,HORSEA,HORSEA,0 db 27,TENTACOOL,TENTACOOL,STARYU,HORSEA,TENTACRUEL,0 db 31,SHELLDER,CLOYSTER,0 db 35,STARYU,0 db 28,HORSEA,HORSEA,SEADRA,HORSEA,0 db 33,SEADRA,TENTACRUEL,0 db 37,STARMIE,0 db 33,STARYU,WARTORTLE,0 db 32,POLIWHIRL,TENTACOOL,SEADRA,0 CueBallData: db 28,MACHOP,MANKEY,MACHOP,0 db 29,MANKEY,MACHOP,0 db 33,MACHOP,0 db 29,MANKEY,PRIMEAPE,0 db 29,MACHOP,MACHOKE,0 db 33,MACHOKE,0 db 26,MANKEY,MANKEY,MACHOKE,MACHOP,0 db 29,PRIMEAPE,MACHOKE,0 db 31,TENTACOOL,TENTACOOL,TENTACRUEL,0 GamblerData: db 18,POLIWAG,HORSEA,0 db 18,BELLSPROUT,ODDISH,0 db 18,VOLTORB,MAGNEMITE,0 db 18,GROWLITHE,VULPIX,0 db 22,POLIWAG,POLIWAG,POLIWHIRL,0 db 22,ONIX,GEODUDE,GRAVELER,0 db 24,GROWLITHE,VULPIX,0 BeautyData: db 21,ODDISH,BELLSPROUT,ODDISH,BELLSPROUT,0 db 24,BELLSPROUT,BELLSPROUT,0 db 26,EXEGGCUTE,0 db 27,RATTATA,PIKACHU,RATTATA,0 db 29,CLEFAIRY,MEOWTH,0 db 35,SEAKING,0 db 30,SHELLDER,SHELLDER,CLOYSTER,0 db 31,POLIWAG,SEAKING,0 db 29,PIDGEOTTO,WIGGLYTUFF,0 db 29,BULBASAUR,IVYSAUR,0 db 33,WEEPINBELL,BELLSPROUT,WEEPINBELL,0 db 27,POLIWAG,GOLDEEN,SEAKING,GOLDEEN,POLIWAG,0 db 30,GOLDEEN,SEAKING,0 db 29,STARYU,STARYU,STARYU,0 db 30,SEADRA,HORSEA,SEADRA,0 PsychicData: db 31,KADABRA,SLOWPOKE,MR__MIME,KADABRA,0 db 34,MR__MIME,KADABRA,0 db 33,SLOWPOKE,SLOWPOKE,SLOWBRO,0 db 38,SLOWBRO,0 RockerData: db 20,VOLTORB,MAGNEMITE,VOLTORB,0 db 29,VOLTORB,ELECTRODE,0 JugglerData: db 29,KADABRA,MR__MIME,0 db 41,DROWZEE,HYPNO,KADABRA,KADABRA,0 db 31,DROWZEE,DROWZEE,KADABRA,DROWZEE,0 db 34,DROWZEE,HYPNO,0 db 48,MR__MIME,0 db 33,HYPNO,0 db 38,HYPNO,0 db 34,DROWZEE,KADABRA,0 TamerData: db 34,SANDSLASH,ARBOK,0 db 33,ARBOK,SANDSLASH,ARBOK,0 db 43,RHYHORN,0 db 39,ARBOK,TAUROS,0 db 44,PERSIAN,GOLDUCK,0 db 42,RHYHORN,PRIMEAPE,ARBOK,TAUROS,0 BirdKeeperData: db 29,PIDGEY,PIDGEOTTO,0 db 25,SPEAROW,PIDGEY,PIDGEY,SPEAROW,SPEAROW,0 db 26,PIDGEY,PIDGEOTTO,SPEAROW,FEAROW,0 db 33,FARFETCH_D,0 db 29,SPEAROW,FEAROW,0 db 26,PIDGEOTTO,FARFETCH_D,DODUO,PIDGEY,0 db 28,DODRIO,DODUO,DODUO,0 db 29,SPEAROW,FEAROW,0 db 34,DODRIO,0 db 26,SPEAROW,SPEAROW,FEAROW,SPEAROW,0 db 30,FEAROW,FEAROW,PIDGEOTTO,0 db 39,PIDGEOTTO,PIDGEOTTO,PIDGEY,PIDGEOTTO,0 db 42,FARFETCH_D,FEAROW,0 db 28,PIDGEY,DODUO,PIDGEOTTO,0 db 26,PIDGEY,SPEAROW,PIDGEY,FEAROW,0 db 29,PIDGEOTTO,FEAROW,0 db 28,SPEAROW,DODUO,FEAROW,0 BlackbeltData: db 37,HITMONLEE,HITMONCHAN,0 db 31,MANKEY,MANKEY,PRIMEAPE,0 db 32,MACHOP,MACHOKE,0 db 36,PRIMEAPE,0 db 31,MACHOP,MANKEY,PRIMEAPE,0 db 40,MACHOP,MACHOKE,0 db 43,MACHOKE,0 db 38,MACHOKE,MACHOP,MACHOKE,0 db 43,MACHOKE,MACHOP,MACHOKE,0 Green1Data: db 5,SQUIRTLE,0 db 5,BULBASAUR,0 db 5,CHARMANDER,0 db $FF,9,PIDGEY,8,SQUIRTLE,0 db $FF,9,PIDGEY,8,BULBASAUR,0 db $FF,9,PIDGEY,8,CHARMANDER,0 db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,SQUIRTLE,0 db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,BULBASAUR,0 db $FF,18,PIDGEOTTO,15,ABRA,15,RATTATA,17,CHARMANDER,0 ProfOakData: db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,BLASTOISE,70,GYARADOS,0 db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,VENUSAUR,70,GYARADOS,0 db $FF,66,TAUROS,67,EXEGGUTOR,68,ARCANINE,69,CHARIZARD,70,GYARADOS,0 ChiefData: ; none ScientistData: db 34,KOFFING,VOLTORB,0 db 26,GRIMER,WEEZING,KOFFING,WEEZING,0 db 28,MAGNEMITE,VOLTORB,MAGNETON,0 db 29,ELECTRODE,WEEZING,0 db 33,ELECTRODE,0 db 26,MAGNETON,KOFFING,WEEZING,MAGNEMITE,0 db 25,VOLTORB,KOFFING,MAGNETON,MAGNEMITE,KOFFING,0 db 29,ELECTRODE,MUK,0 db 29,GRIMER,ELECTRODE,0 db 28,VOLTORB,KOFFING,MAGNETON,0 db 29,MAGNEMITE,KOFFING,0 db 33,MAGNEMITE,MAGNETON,VOLTORB,0 db 34,MAGNEMITE,ELECTRODE,0 GiovanniData: db $FF,25,ONIX,24,RHYHORN,29,KANGASKHAN,0 db $FF,37,NIDORINO,35,KANGASKHAN,37,RHYHORN,41,NIDOQUEEN,0 db $FF,45,RHYHORN,42,DUGTRIO,44,NIDOQUEEN,45,NIDOKING,50,RHYDON,0 RocketData: db 13,RATTATA,ZUBAT,0 db 11,SANDSHREW,RATTATA,ZUBAT,0 db 12,ZUBAT,EKANS,0 db 16,RATICATE,0 db 17,MACHOP,DROWZEE,0 db 15,EKANS,ZUBAT,0 db 20,RATICATE,ZUBAT,0 db 21,DROWZEE,MACHOP,0 db 21,RATICATE,RATICATE,0 db 20,GRIMER,KOFFING,KOFFING,0 db 19,RATTATA,RATICATE,RATICATE,RATTATA,0 db 22,GRIMER,KOFFING,0 db 17,ZUBAT,KOFFING,GRIMER,ZUBAT,RATICATE,0 db 20,RATTATA,RATICATE,DROWZEE,0 db 21,MACHOP,MACHOP,0 db 23,SANDSHREW,EKANS,SANDSLASH,0 db 23,EKANS,SANDSHREW,ARBOK,0 db 21,KOFFING,ZUBAT,0 db 25,ZUBAT,ZUBAT,GOLBAT,0 db 26,KOFFING,DROWZEE,0 db 23,ZUBAT,RATTATA,RATICATE,ZUBAT,0 db 26,DROWZEE,KOFFING,0 db 29,CUBONE,ZUBAT,0 db 25,GOLBAT,ZUBAT,ZUBAT,RATICATE,ZUBAT,0 db 28,RATICATE,HYPNO,RATICATE,0 db 29,MACHOP,DROWZEE,0 db 28,EKANS,ZUBAT,CUBONE,0 db 33,ARBOK,0 db 33,HYPNO,0 db 29,MACHOP,MACHOKE,0 db 28,ZUBAT,ZUBAT,GOLBAT,0 db 26,RATICATE,ARBOK,KOFFING,GOLBAT,0 db 29,CUBONE,CUBONE,0 db 29,SANDSHREW,SANDSLASH,0 db 26,RATICATE,ZUBAT,GOLBAT,RATTATA,0 db 28,WEEZING,GOLBAT,KOFFING,0 db 28,DROWZEE,GRIMER,MACHOP,0 db 28,GOLBAT,DROWZEE,HYPNO,0 db 33,MACHOKE,0 db 25,RATTATA,RATTATA,ZUBAT,RATTATA,EKANS,0 db 32,CUBONE,DROWZEE,MAROWAK,0 CooltrainerMData: db 39,NIDORINO,NIDOKING,0 db 43,EXEGGUTOR,CLOYSTER,ARCANINE,0 db 43,KINGLER,TENTACRUEL,BLASTOISE,0 db 45,KINGLER,STARMIE,0 db 42,IVYSAUR,WARTORTLE,CHARMELEON,CHARIZARD,0 db 44,IVYSAUR,WARTORTLE,CHARMELEON,0 db 49,NIDOKING,0 db 44,KINGLER,CLOYSTER,0 db 39,SANDSLASH,DUGTRIO,0 db 43,RHYHORN,0 CooltrainerFData: db 24,WEEPINBELL,GLOOM,IVYSAUR,0 db 43,BELLSPROUT,WEEPINBELL,VICTREEBEL,0 db 43,PARASECT,DEWGONG,CHANSEY,0 db 46,VILEPLUME,BUTTERFREE,0 db 44,PERSIAN,NINETALES,0 db 45,IVYSAUR,VENUSAUR,0 db 45,NIDORINA,NIDOQUEEN,0 db 43,PERSIAN,NINETALES,RAICHU,0 BrunoData: db $FF,53,ONIX,55,HITMONCHAN,55,HITMONLEE,56,ONIX,58,MACHAMP,0 BrockData: db $FF,12,GEODUDE,14,ONIX,0 MistyData: db $FF,18,STARYU,21,STARMIE,0 LtSurgeData: db $FF,21,VOLTORB,18,PIKACHU,24,RAICHU,0 ErikaData: db $FF,29,VICTREEBEL,24,TANGELA,29,VILEPLUME,0 KogaData: db $FF,37,KOFFING,39,MUK,37,KOFFING,43,WEEZING,0 BlaineData: db $FF,42,GROWLITHE,40,PONYTA,42,RAPIDASH,47,ARCANINE,0 SabrinaData: db $FF,38,KADABRA,37,MR__MIME,38,VENOMOTH,43,ALAKAZAM,0 GentlemanData: db 18,GROWLITHE,GROWLITHE,0 db 19,NIDORAN_M,NIDORAN_F,0 db 23,PIKACHU,0 db 48,PRIMEAPE,0 db 17,GROWLITHE,PONYTA,0 Green2Data: db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,WARTORTLE,0 db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,IVYSAUR,0 db $FF,19,PIDGEOTTO,16,RATICATE,18,KADABRA,20,CHARMELEON,0 db $FF,25,PIDGEOTTO,23,GROWLITHE,22,EXEGGCUTE,20,KADABRA,25,WARTORTLE,0 db $FF,25,PIDGEOTTO,23,GYARADOS,22,GROWLITHE,20,KADABRA,25,IVYSAUR,0 db $FF,25,PIDGEOTTO,23,EXEGGCUTE,22,GYARADOS,20,KADABRA,25,CHARMELEON,0 db $FF,37,PIDGEOT,38,GROWLITHE,35,EXEGGCUTE,35,ALAKAZAM,40,BLASTOISE,0 db $FF,37,PIDGEOT,38,GYARADOS,35,GROWLITHE,35,ALAKAZAM,40,VENUSAUR,0 db $FF,37,PIDGEOT,38,EXEGGCUTE,35,GYARADOS,35,ALAKAZAM,40,CHARIZARD,0 db $FF,47,PIDGEOT,45,RHYHORN,45,GROWLITHE,47,EXEGGCUTE,50,ALAKAZAM ;\ db 53,BLASTOISE,0 db $FF,47,PIDGEOT,45,RHYHORN,45,GYARADOS,47,GROWLITHE,50,ALAKAZAM ;\ db 53,VENUSAUR,0 db $FF,47,PIDGEOT,45,RHYHORN,45,EXEGGCUTE,47,GYARADOS,50,ALAKAZAM ;\ db 53,CHARIZARD,0 Green3Data: db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,ARCANINE,63,EXEGGUTOR ;\ db 65,BLASTOISE,0 db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,GYARADOS,63,ARCANINE ;\ db 65,VENUSAUR,0 db $FF,61,PIDGEOT,59,ALAKAZAM,61,RHYDON,61,EXEGGUTOR,63,GYARADOS ;\ db 65,CHARIZARD,0 LoreleiData: db $FF,54,DEWGONG,53,CLOYSTER,54,SLOWBRO,56,JYNX,56,LAPRAS,0 ChannelerData: db 22,GASTLY,0 db 24,GASTLY,0 db 23,GASTLY,GASTLY,0 db 24,GASTLY,0 db 23,GASTLY,0 db 24,GASTLY,0 db 24,HAUNTER,0 db 22,GASTLY,0 db 24,GASTLY,0 db 23,GASTLY,GASTLY,0 db 24,GASTLY,0 db 22,GASTLY,0 db 24,GASTLY,0 db 23,HAUNTER,0 db 24,GASTLY,0 db 22,GASTLY,0 db 24,GASTLY,0 db 22,HAUNTER,0 db 22,GASTLY,GASTLY,GASTLY,0 db 24,GASTLY,0 db 24,GASTLY,0 db 34,GASTLY,HAUNTER,0 db 38,HAUNTER,0 db 33,GASTLY,GASTLY,HAUNTER,0 AgathaData: db $FF,56,GENGAR,56,GOLBAT,55,HAUNTER,58,ARBOK,60,GENGAR,0 LanceData: db $FF,58,GYARADOS,56,DRAGONAIR,56,DRAGONAIR,60,AERODACTYL ;\ db 62,DRAGONITE,0 INCBIN "baserom.gbc",$3A52E,$3C000 - $3A52E SECTION "bankF",DATA,BANK[$F] INCBIN "baserom.gbc",$3C000,$4000 SECTION "bank10",DATA,BANK[$10] INCBIN "baserom.gbc",$40000,$4000 SECTION "bank11",DATA,BANK[$11] INCBIN "baserom.gbc",$44000,$4000 SECTION "bank12",DATA,BANK[$12] INCBIN "baserom.gbc",$48000,$4000 SECTION "bank13",DATA,BANK[$13] INCBIN "baserom.gbc",$4C000,$4000 SECTION "bank14",DATA,BANK[$14] INCBIN "baserom.gbc",$50000,$4000 SECTION "bank15",DATA,BANK[$15] INCBIN "baserom.gbc",$54000,$4000 SECTION "bank16",DATA,BANK[$16] INCBIN "baserom.gbc",$58000,$4000 SECTION "bank17",DATA,BANK[$17] INCBIN "baserom.gbc",$5C000,$4000 SECTION "bank18",DATA,BANK[$18] INCBIN "baserom.gbc",$60000,$4000 SECTION "bank19",DATA,BANK[$19] INCBIN "baserom.gbc",$64000,$4000 SECTION "bank1A",DATA,BANK[$1A] INCBIN "baserom.gbc",$68000,$4000 SECTION "bank1B",DATA,BANK[$1B] INCBIN "baserom.gbc",$6C000,$4000 SECTION "bank1C",DATA,BANK[$1C] INCBIN "baserom.gbc",$70000,$2660 ; palettes for overworlds, title screen, monsters SuperPalettes: ; 6660 RGB 31,29,31 ; PAL_ROUTE RGB 21,28,11 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_PALLET RGB 25,28,27 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_VIRIDIAN RGB 17,26,3 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_PEWTER RGB 23,25,16 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_CERULEAN RGB 17,20,30 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_LAVENDER RGB 27,20,27 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_VERMILION RGB 30,18,0 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_CELADON RGB 16,30,22 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_FUCHSIA RGB 31,15,22 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_CINNABAR RGB 26,10,6 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_INDIGO RGB 22,14,24 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; PAL_SAFFRON RGB 27,27,3 RGB 20,26,31 RGB 3,2,2 RGB 31,29,31 ; XXX RGB 20,26,31 RGB 17,23,10 RGB 3,2,2 RGB 31,29,31 ; PAL_LOGO1 RGB 30,30,17 RGB 17,23,10 RGB 21,0,4 RGB 31,29,31 ; XXX RGB 30,30,17 RGB 18,18,24 RGB 7,7,16 RGB 31,29,31 ; PAL_LOGO2 RGB 24,20,30 RGB 11,20,30 RGB 3,2,2 RGB 31,29,31 ; PAL_MEWMON RGB 30,22,17 RGB 16,14,19 RGB 3,2,2 RGB 31,29,31 ; PAL_BLUEMON RGB 18,20,27 RGB 11,15,23 RGB 3,2,2 RGB 31,29,31 ; PAL_REDMON RGB 31,20,10 RGB 26,10,6 RGB 3,2,2 RGB 31,29,31 ; PAL_CYANMON RGB 21,25,29 RGB 14,19,25 RGB 3,2,2 RGB 31,29,31 ; PAL_PURPLEMON RGB 27,22,24 RGB 21,15,23 RGB 3,2,2 RGB 31,29,31 ; PAL_BROWNMON RGB 28,20,15 RGB 21,14,9 RGB 3,2,2 RGB 31,29,31 ; PAL_GREENMON RGB 20,26,16 RGB 9,20,11 RGB 3,2,2 RGB 31,29,31 ; PAL_PINKMON RGB 30,22,24 RGB 28,15,21 RGB 3,2,2 RGB 31,29,31 ; PAL_YELLOWMON RGB 31,28,14 RGB 26,20,0 RGB 3,2,2 RGB 31,29,31 ; PAL_GREYMON RGB 26,21,22 RGB 15,15,18 RGB 3,2,2 RGB 31,29,31 ; PAL_SLOTS1 RGB 26,21,22 RGB 27,20,6 RGB 3,2,2 RGB 31,29,31 ; PAL_SLOTS2 RGB 31,31,17 RGB 25,17,21 RGB 3,2,2 RGB 31,29,31 ; PAL_SLOTS3 RGB 22,31,16 RGB 25,17,21 RGB 3,2,2 RGB 31,29,31 ; PAL_SLOTS4 RGB 16,19,29 RGB 25,17,21 RGB 3,2,2 RGB 31,29,31 ; PAL_BLACK RGB 7,7,7 RGB 2,3,3 RGB 3,2,2 RGB 31,29,31 ; PAL_GREENBAR RGB 30,26,15 RGB 9,20,11 RGB 3,2,2 RGB 31,29,31 ; PAL_YELLOWBAR RGB 30,26,15 RGB 26,20,0 RGB 3,2,2 RGB 31,29,31 ; PAL_REDBAR RGB 30,26,15 RGB 26,10,6 RGB 3,2,2 RGB 31,29,31 ; PAL_BADGE RGB 30,22,17 RGB 11,15,23 RGB 3,2,2 RGB 31,29,31 ; PAL_CAVE RGB 21,14,9 RGB 18,24,22 RGB 3,2,2 RGB 31,29,31 ; XXX RGB 31,28,14 RGB 24,20,10 RGB 3,2,2 BorderPalettes: ; 6788 INCBIN "baserom.gbc",$72788,$4000 - $2788 SECTION "bank1D",DATA,BANK[$1D] INCBIN "baserom.gbc",$74000,$4000 SECTION "bank1E",DATA,BANK[$1E] INCBIN "baserom.gbc",$78000,$4000 SECTION "bank1F",DATA,BANK[$1F] INCBIN "baserom.gbc",$7C000,$4000 SECTION "bank20",DATA,BANK[$20] INCBIN "baserom.gbc",$80000,$4000 SECTION "bank21",DATA,BANK[$21] INCBIN "baserom.gbc",$84000,$4000 SECTION "bank22",DATA,BANK[$22] INCBIN "baserom.gbc",$88000,$4000 SECTION "bank23",DATA,BANK[$23] INCBIN "baserom.gbc",$8C000,$4000 SECTION "bank24",DATA,BANK[$24] INCBIN "baserom.gbc",$90000,$4000 SECTION "bank25",DATA,BANK[$25] INCBIN "baserom.gbc",$94000,$4000 SECTION "bank26",DATA,BANK[$26] INCBIN "baserom.gbc",$98000,$4000 SECTION "bank27",DATA,BANK[$27] INCBIN "baserom.gbc",$9C000,$4000 SECTION "bank28",DATA,BANK[$28] INCBIN "baserom.gbc",$A0000,$4000 SECTION "bank29",DATA,BANK[$29] INCBIN "baserom.gbc",$A4000,$4000 SECTION "bank2A",DATA,BANK[$2A] INCBIN "baserom.gbc",$A8000,$4000 SECTION "bank2B",DATA,BANK[$2B] INCBIN "baserom.gbc",$AC000,$4000 SECTION "bank2C",DATA,BANK[$2C] INCBIN "baserom.gbc",$B0000,$4000