; party menu icons ; used in MonPartySpritePointers (see data/icon_pointers.asm) const_def const ICON_MON ; $0 const ICON_BALL ; $1 const ICON_HELIX ; $2 const ICON_FAIRY ; $3 const ICON_BIRD ; $4 const ICON_WATER ; $5 const ICON_BUG ; $6 const ICON_GRASS ; $7 const ICON_SNAKE ; $8 const ICON_QUADRUPED ; $9 ICON_TRADEBUBBLE EQU $e ICONOFFSET EQU $40 ; difference between alternating icon frames' tile IDs