SeafoamIslands1F_Script: call EnableAutoTextBoxDrawing SetEvent EVENT_IN_SEAFOAM_ISLANDS ld hl, wFlags_0xcd60 bit 7, [hl] res 7, [hl] jr z, .asm_4483b ld hl, Seafoam1HolesCoords call CheckBoulderCoords ret nc EventFlagAddress hl, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE ld a, [wCoordIndex] cp $1 jr nz, .asm_44819 SetEventReuseHL EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ld [wObjectToShow], a jr .asm_44825 .asm_44819 SetEventAfterBranchReuseHL EVENT_SEAFOAM1_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM1_BOULDER1_DOWN_HOLE ld a, HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ld [wObjectToHide], a ld a, HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ld [wObjectToShow], a .asm_44825 ld a, [wObjectToHide] ld [wMissableObjectIndex], a predef HideObject ld a, [wObjectToShow] ld [wMissableObjectIndex], a predef_jump ShowObject .asm_4483b ld a, SEAFOAM_ISLANDS_B1F ld [wDungeonWarpDestinationMap], a ld hl, Seafoam1HolesCoords jp IsPlayerOnDungeonWarp Seafoam1HolesCoords: dbmapcoord 17, 6 dbmapcoord 24, 6 db -1 ; end SeafoamIslands1F_TextPointers: def_text_pointers dw_const BoulderText, TEXT_SEAFOAMISLANDS1F_BOULDER1 dw_const BoulderText, TEXT_SEAFOAMISLANDS1F_BOULDER2