SeafoamIslandsB2F_Object: db $7d ; border block db 7 ; warps warp 5, 3, 0, SEAFOAM_ISLANDS_B1F warp 5, 13, 0, SEAFOAM_ISLANDS_B3F warp 13, 7, 2, SEAFOAM_ISLANDS_B1F warp 19, 15, 3, SEAFOAM_ISLANDS_B1F warp 25, 3, 3, SEAFOAM_ISLANDS_B3F warp 25, 11, 5, SEAFOAM_ISLANDS_B1F warp 25, 14, 4, SEAFOAM_ISLANDS_B3F db 0 ; signs db 2 ; objects object SPRITE_BOULDER, 18, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 1 ; person object SPRITE_BOULDER, 23, 6, STAY, BOULDER_MOVEMENT_BYTE_2, 2 ; person ; warp-to warp_to 5, 3, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B1F warp_to 5, 13, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B3F warp_to 13, 7, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B1F warp_to 19, 15, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B1F warp_to 25, 3, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B3F warp_to 25, 11, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B1F warp_to 25, 14, SEAFOAM_ISLANDS_B2F_WIDTH ; SEAFOAM_ISLANDS_B3F