Route16Gate1F_Object: db $a ; border block db 9 ; warps warp 0, 8, 0, -1 warp 0, 9, 1, -1 warp 7, 8, 2, -1 warp 7, 9, 2, -1 warp 0, 2, 4, -1 warp 0, 3, 5, -1 warp 7, 2, 6, -1 warp 7, 3, 7, -1 warp 6, 12, 0, ROUTE_16_GATE_2F db 0 ; signs db 2 ; objects object SPRITE_GUARD, 4, 5, STAY, DOWN, 1 ; person object SPRITE_GAMBLER, 4, 3, STAY, NONE, 2 ; person ; warp-to warp_to 0, 8, ROUTE_16_GATE_1F_WIDTH warp_to 0, 9, ROUTE_16_GATE_1F_WIDTH warp_to 7, 8, ROUTE_16_GATE_1F_WIDTH warp_to 7, 9, ROUTE_16_GATE_1F_WIDTH warp_to 0, 2, ROUTE_16_GATE_1F_WIDTH warp_to 0, 3, ROUTE_16_GATE_1F_WIDTH warp_to 7, 2, ROUTE_16_GATE_1F_WIDTH warp_to 7, 3, ROUTE_16_GATE_1F_WIDTH warp_to 6, 12, ROUTE_16_GATE_1F_WIDTH ; ROUTE_16_GATE_2F