BrunosRoom_Object: db $3 ; border block def_warp_events warp_event 4, 11, LORELEIS_ROOM, 2 warp_event 5, 11, LORELEIS_ROOM, 3 warp_event 4, 0, AGATHAS_ROOM, 0 warp_event 5, 0, AGATHAS_ROOM, 1 def_bg_events def_object_events object_event 5, 2, SPRITE_BRUNO, STAY, DOWN, 1, OPP_BRUNO, 1 def_warps_to BRUNOS_ROOM