Route2GateObject: db $a ; border block db $4 ; warps db $0, $4, $3, $ff db $0, $5, $3, $ff db $7, $4, $4, $ff db $7, $5, $4, $ff db $0 ; signs db $2 ; objects object SPRITE_OAK_AIDE, $1, $4, STAY, LEFT, $1 ; person object SPRITE_BUG_CATCHER, $5, $4, WALK, $2, $2 ; person ; warp-to EVENT_DISP ROUTE_2_GATE_WIDTH, $0, $4 EVENT_DISP ROUTE_2_GATE_WIDTH, $0, $5 EVENT_DISP ROUTE_2_GATE_WIDTH, $7, $4 EVENT_DISP ROUTE_2_GATE_WIDTH, $7, $5