Route20Object: db $43 ; border block db $2 ; warps db $5, $30, $0, SEAFOAM_ISLANDS_1 db $9, $3a, $2, SEAFOAM_ISLANDS_1 db $2 ; signs db $7, $33, $b ; Route20Text11 db $b, $39, $c ; Route20Text12 db $a ; objects object SPRITE_SWIMMER, $57, $8, STAY, UP, $1, OPP_SWIMMER, $9 object SPRITE_SWIMMER, $44, $b, STAY, UP, $2, OPP_BEAUTY, $f object SPRITE_SWIMMER, $2d, $a, STAY, DOWN, $3, OPP_BEAUTY, $6 object SPRITE_SWIMMER, $37, $e, STAY, RIGHT, $4, OPP_JR_TRAINER_F, $18 object SPRITE_SWIMMER, $26, $d, STAY, DOWN, $5, OPP_SWIMMER, $a object SPRITE_SWIMMER, $57, $d, STAY, UP, $6, OPP_SWIMMER, $b object SPRITE_BLACK_HAIR_BOY_1, $22, $9, STAY, UP, $7, OPP_BIRD_KEEPER, $b object SPRITE_SWIMMER, $19, $7, STAY, UP, $8, OPP_BEAUTY, $7 object SPRITE_SWIMMER, $18, $c, STAY, DOWN, $9, OPP_JR_TRAINER_F, $10 object SPRITE_SWIMMER, $f, $8, STAY, UP, $a, OPP_BEAUTY, $8 ; warp-to EVENT_DISP ROUTE_20_WIDTH, $5, $30 ; SEAFOAM_ISLANDS_1 EVENT_DISP ROUTE_20_WIDTH, $9, $3a ; SEAFOAM_ISLANDS_1