BillsHouseObject: db $d ; border block db $2 ; warps db $7, $2, $0, $ff db $7, $3, $0, $ff db $0 ; signs db $3 ; objects object SPRITE_SLOWBRO, $6, $5, STAY, NONE, $1 ; person object SPRITE_BLACK_HAIR_BOY_2, $4, $4, STAY, NONE, $2 ; person object SPRITE_BLACK_HAIR_BOY_2, $6, $5, STAY, NONE, $3 ; person ; warp-to EVENT_DISP BILLS_HOUSE_WIDTH, $7, $2 EVENT_DISP BILLS_HOUSE_WIDTH, $7, $3