Route1_h:: db OVERWORLD ; tileset db ROUTE_1_HEIGHT, ROUTE_1_WIDTH ; dimensions (y, x) dw Route1_Blocks ; blocks dw Route1_TextPointers ; texts dw Route1_Script ; scripts db NORTH | SOUTH ; connections NORTH_MAP_CONNECTION ROUTE_1, VIRIDIAN_CITY, -3, 2, ViridianCity_Blocks SOUTH_MAP_CONNECTION ROUTE_1, PALLET_TOWN, 0, 0, PalletTown_Blocks, 1 dw Route1_Object ; objects