SeafoamIslands1Object: ; 0x4484f (size=72) db $7d ; border block db $7 ; warps db $11, $4, $0, $ff db $11, $5, $0, $ff db $11, $1a, $1, $ff db $11, $1b, $1, $ff db $5, $7, $1, SEAFOAM_ISLANDS_2 db $3, $19, $6, SEAFOAM_ISLANDS_2 db $f, $17, $4, SEAFOAM_ISLANDS_2 db $0 ; signs db $2 ; objects object SPRITE_BOULDER, $12, $a, STAY, BOULDER_MOVEMENT_BYTE_2, $1 ; person object SPRITE_BOULDER, $1a, $7, STAY, BOULDER_MOVEMENT_BYTE_2, $2 ; person ; warp-to EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $11, $4 EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $11, $5 EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $11, $1a EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $11, $1b EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $5, $7 ; SEAFOAM_ISLANDS_2 EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $3, $19 ; SEAFOAM_ISLANDS_2 EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $f, $17 ; SEAFOAM_ISLANDS_2 ; holes EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $6, $11 EVENT_DISP SEAFOAM_ISLANDS_1_WIDTH, $6, $18