Route8Object: ; 0x5814f (size=119) db $2c ; border block db $5 ; warps db $9, $1, $0, ROUTE_8_GATE db $a, $1, $1, ROUTE_8_GATE db $9, $8, $2, ROUTE_8_GATE db $a, $8, $3, ROUTE_8_GATE db $3, $d, $0, PATH_ENTRANCE_ROUTE_8 db $1 ; signs db $3, $11, $a ; Route8Text10 db $9 ; objects object SPRITE_BLACK_HAIR_BOY_2, $8, $5, STAY, RIGHT, $1, SUPER_NERD + $C8, $3 object SPRITE_GAMBLER, $d, $9, STAY, UP, $2, GAMBLER + $C8, $5 object SPRITE_BLACK_HAIR_BOY_2, $2a, $6, STAY, UP, $3, SUPER_NERD + $C8, $4 object SPRITE_LASS, $1a, $3, STAY, LEFT, $4, LASS + $C8, $d object SPRITE_BLACK_HAIR_BOY_2, $1a, $4, STAY, RIGHT, $5, SUPER_NERD + $C8, $5 object SPRITE_LASS, $1a, $5, STAY, LEFT, $6, LASS + $C8, $e object SPRITE_LASS, $1a, $6, STAY, RIGHT, $7, LASS + $C8, $f object SPRITE_GAMBLER, $2e, $d, STAY, DOWN, $8, GAMBLER + $C8, $7 object SPRITE_LASS, $33, $c, STAY, LEFT, $9, LASS + $C8, $10 ; warp-to EVENT_DISP ROUTE_8_WIDTH, $9, $1 ; ROUTE_8_GATE EVENT_DISP ROUTE_8_WIDTH, $a, $1 ; ROUTE_8_GATE EVENT_DISP ROUTE_8_WIDTH, $9, $8 ; ROUTE_8_GATE EVENT_DISP ROUTE_8_WIDTH, $a, $8 ; ROUTE_8_GATE EVENT_DISP ROUTE_8_WIDTH, $3, $d ; PATH_ENTRANCE_ROUTE_8