PokemonTower3F_Object: db $1 ; border block def_warp_events warp_event 3, 9, POKEMON_TOWER_2F, 0 warp_event 18, 9, POKEMON_TOWER_4F, 1 def_bg_events def_object_events object_event 12, 3, SPRITE_CHANNELER, STAY, LEFT, 1, OPP_CHANNELER, 5 object_event 9, 8, SPRITE_CHANNELER, STAY, DOWN, 2, OPP_CHANNELER, 6 object_event 10, 13, SPRITE_CHANNELER, STAY, DOWN, 3, OPP_CHANNELER, 8 object_event 12, 1, SPRITE_POKE_BALL, STAY, NONE, 4, ESCAPE_ROPE def_warps_to POKEMON_TOWER_3F