CeladonMansion1F_Object: db $f ; border block def_warp_events warp_event 4, 11, LAST_MAP, 2 warp_event 5, 11, LAST_MAP, 2 warp_event 4, 0, LAST_MAP, 4 warp_event 7, 1, CELADON_MANSION_2F, 1 warp_event 2, 1, CELADON_MANSION_2F, 2 def_bg_events bg_event 4, 9, 5 ; CeladonMansion1Text5 def_object_events object_event 0, 5, SPRITE_MONSTER, STAY, RIGHT, 1 ; person object_event 1, 5, SPRITE_GRANNY, STAY, DOWN, 2 ; person object_event 1, 8, SPRITE_FAIRY, WALK, LEFT_RIGHT, 3 ; person object_event 4, 4, SPRITE_MONSTER, WALK, UP_DOWN, 4 ; person def_warps_to CELADON_MANSION_1F