MansionMons1: db 10 ; grass encounter rate IF DEF(_RED) db 32, KOFFING db 30, KOFFING db 34, PONYTA db 30, PONYTA db 34, GROWLITHE db 32, PONYTA db 30, GRIMER db 28, PONYTA db 37, WEEZING db 39, MUK ENDC IF DEF(_BLUE) db 32, GRIMER db 30, GRIMER db 34, PONYTA db 30, PONYTA db 34, VULPIX db 32, PONYTA db 30, KOFFING db 28, PONYTA db 37, MUK db 39, WEEZING ENDC db 0 ; water encounter rate