UndergroundPathNorthSouth_Object: db $1 ; border block db 2 ; warps warp 5, 4, 2, UNDERGROUND_PATH_ROUTE_5 warp 2, 41, 2, UNDERGROUND_PATH_ROUTE_6 db 0 ; signs db 0 ; objects ; warp-to warp_to 5, 4, UNDERGROUND_PATH_NORTH_SOUTH_WIDTH ; UNDERGROUND_PATH_ROUTE_5 warp_to 2, 41, UNDERGROUND_PATH_NORTH_SOUTH_WIDTH ; UNDERGROUND_PATH_ROUTE_6