CeruleanCaveB1F_Object: db $7d ; border block db 1 ; warps warp 3, 6, 8, CERULEAN_CAVE_1F db 0 ; signs db 3 ; objects object SPRITE_MONSTER, 27, 13, STAY, DOWN, 1, MEWTWO, 70 object SPRITE_POKE_BALL, 16, 9, STAY, NONE, 2, ULTRA_BALL object SPRITE_POKE_BALL, 18, 1, STAY, NONE, 3, MAX_REVIVE ; warp-to warp_to 3, 6, CERULEAN_CAVE_B1F_WIDTH ; CERULEAN_CAVE_1F