RockTunnel2Object: db $3 ; border block db 4 ; warps warp 33, 25, 4, ROCK_TUNNEL_1 warp 27, 3, 5, ROCK_TUNNEL_1 warp 23, 11, 6, ROCK_TUNNEL_1 warp 3, 3, 7, ROCK_TUNNEL_1 db 0 ; signs db 8 ; objects object SPRITE_LASS, 11, 13, STAY, DOWN, 1, OPP_JR_TRAINER_F, 9 object SPRITE_HIKER, 6, 10, STAY, DOWN, 2, OPP_HIKER, 9 object SPRITE_BLACK_HAIR_BOY_2, 3, 5, STAY, DOWN, 3, OPP_POKEMANIAC, 3 object SPRITE_BLACK_HAIR_BOY_2, 20, 21, STAY, RIGHT, 4, OPP_POKEMANIAC, 4 object SPRITE_HIKER, 30, 10, STAY, DOWN, 5, OPP_HIKER, 10 object SPRITE_LASS, 14, 28, STAY, RIGHT, 6, OPP_JR_TRAINER_F, 10 object SPRITE_HIKER, 33, 5, STAY, RIGHT, 7, OPP_HIKER, 11 object SPRITE_BLACK_HAIR_BOY_2, 26, 30, STAY, DOWN, 8, OPP_POKEMANIAC, 5 ; warp-to warp_to 33, 25, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1 warp_to 27, 3, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1 warp_to 23, 11, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1 warp_to 3, 3, ROCK_TUNNEL_2_WIDTH ; ROCK_TUNNEL_1