Mansion1Object: db $2e ; border block db 8 ; warps warp 4, 27, 0, -1 warp 5, 27, 0, -1 warp 6, 27, 0, -1 warp 7, 27, 0, -1 warp 5, 10, 0, MANSION_2 warp 21, 23, 0, MANSION_4 warp 26, 27, 0, -1 warp 27, 27, 0, -1 db 0 ; signs db 3 ; objects object SPRITE_OAK_AIDE, 17, 17, STAY, LEFT, 1, OPP_SCIENTIST, 4 object SPRITE_BALL, 14, 3, STAY, NONE, 2, ESCAPE_ROPE object SPRITE_BALL, 18, 21, STAY, NONE, 3, CARBOS ; warp-to warp_to 4, 27, MANSION_1_WIDTH warp_to 5, 27, MANSION_1_WIDTH warp_to 6, 27, MANSION_1_WIDTH warp_to 7, 27, MANSION_1_WIDTH warp_to 5, 10, MANSION_1_WIDTH ; MANSION_2 warp_to 21, 23, MANSION_1_WIDTH ; MANSION_4 warp_to 26, 27, MANSION_1_WIDTH warp_to 27, 27, MANSION_1_WIDTH