; Used in wram.asm flag_array: MACRO ds ((\1) + 7) / 8 ENDM BOX_STRUCT_LENGTH EQU 25 + NUM_MOVES * 2 box_struct: MACRO \1Species:: db \1HP:: dw \1BoxLevel:: db \1Status:: db \1Type:: \1Type1:: db \1Type2:: db \1CatchRate:: db \1Moves:: ds NUM_MOVES \1OTID:: dw \1Exp:: ds 3 \1HPExp:: dw \1AttackExp:: dw \1DefenseExp:: dw \1SpeedExp:: dw \1SpecialExp:: dw \1DVs:: ds 2 \1PP:: ds NUM_MOVES ENDM party_struct: MACRO box_struct \1 \1Level:: db \1Stats:: \1MaxHP:: dw \1Attack:: dw \1Defense:: dw \1Speed:: dw \1Special:: dw ENDM battle_struct: MACRO \1Species:: db \1HP:: dw \1PartyPos:: \1BoxLevel:: db \1Status:: db \1Type:: \1Type1:: db \1Type2:: db \1CatchRate:: db \1Moves:: ds NUM_MOVES \1DVs:: ds 2 \1Level:: db \1Stats:: \1MaxHP:: dw \1Attack:: dw \1Defense:: dw \1Speed:: dw \1Special:: dw \1PP:: ds NUM_MOVES ENDM spritestatedata1: MACRO \1PictureID:: db \1MovementStatus:: db \1ImageIndex:: db \1YStepVector:: db \1YPixels:: db \1XStepVector:: db \1XPixels:: db \1IntraAnimFrameCounter:: db \1AnimFrameCounter:: db \1FacingDirection:: db \1YAdjusted:: db \1XAdjusted:: db \1CollisionData:: db ds 3 \1End:: ENDM spritestatedata2: MACRO \1WalkAnimationCounter:: db ds 1 \1YDisplacement:: db \1XDisplacement:: db \1MapY:: db \1MapX:: db \1MovementByte1:: db \1GrassPriority:: db \1MovementDelay:: db \1OrigFacingDirection:: db ds 3 \1PictureID:: db \1ImageBaseOffset:: db ds 1 \1End:: ENDM sprite_oam_struct: MACRO \1YCoord:: db \1XCoord:: db \1TileID:: db \1Attributes:: db ENDM map_connection_struct: MACRO \1ConnectedMap:: db \1ConnectionStripSrc:: dw \1ConnectionStripDest:: dw \1ConnectionStripLength:: db \1ConnectedMapWidth:: db \1ConnectedMapYAlignment:: db \1ConnectedMapXAlignment:: db \1ConnectedMapViewPointer:: dw ENDM