PewterPokecenter_Object: db $0 ; border block db 2 ; warps warp 3, 7, 6, LAST_MAP warp 4, 7, 6, LAST_MAP db 0 ; signs db 4 ; objects object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person object SPRITE_GENTLEMAN, 11, 7, STAY, LEFT, 2 ; person object SPRITE_FAIRY, 1, 3, STAY, DOWN, 3 ; person object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person ; warp-to warp_to 3, 7, PEWTER_POKECENTER_WIDTH warp_to 4, 7, PEWTER_POKECENTER_WIDTH