HazeEffect_: ; 139da (4:79da) ld a, $7 ; store 7 on every stat mod ld hl, wPlayerMonAttackMod call ResetStatMods ld hl, wEnemyMonAttackMod call ResetStatMods ; copy unmodified stats to battle stats ld hl, wPlayerMonUnmodifiedAttack ld de, wBattleMonAttack call ResetStats ld hl, wEnemyMonUnmodifiedAttack ld de, wEnemyMonAttack call ResetStats ld hl, wEnemyMonStatus ld de, wEnemySelectedMove ld a, [H_WHOSETURN] and a jr z, .cureStatuses ld hl, wBattleMonStatus dec de ; wPlayerSelectedMove .cureStatuses ld a, [hl] ld [hl], $0 and SLP | (1 << FRZ) jr z, .cureVolatileStatuses ; prevent the Pokemon from executing a move if it was asleep or frozen ld a, $ff ld [de], a .cureVolatileStatuses xor a ld [W_PLAYERDISABLEDMOVE], a ld [W_ENEMYDISABLEDMOVE], a ld hl, wPlayerDisabledMoveNumber ld [hli], a ld [hl], a ld hl, W_PLAYERBATTSTATUS1 call CureVolatileStatuses ld hl, W_ENEMYBATTSTATUS1 call CureVolatileStatuses ld hl, PlayCurrentMoveAnimation call CallBankF ld hl, StatusChangesEliminatedText jp PrintText CureVolatileStatuses: ; 13a37 (4:7a37) ; only cures statuses of the Pokemon not using Haze res Confused, [hl] inc hl ; BATTSTATUS2 ld a, [hl] ; clear UsingXAccuracy, ProtectedByMist, GettingPumped, and Seeded statuses and $ff ^((1 << UsingXAccuracy) | (1 << ProtectedByMist) | (1 << GettingPumped) | (1 << Seeded)) ld [hli], a ; BATTSTATUS3 ld a, [hl] and %11110000 | (1 << Transformed) ; clear Bad Poison, Reflect and Light Screen statuses ld [hl], a ret ResetStatMods: ; 13a43 (4:7a43) ld b, $8 .loop ld [hli], a dec b jr nz, .loop ret ResetStats: ; 13a4a (4:7a4a) ld b, $8 .loop ld a, [hli] ld [de], a inc de dec b jr nz, .loop ret StatusChangesEliminatedText: ; 13a53 (4:7a53) TX_FAR _StatusChangesEliminatedText db "@"