SafariZoneRestHouse4Object: ; 0x45dd9 (size=38) db $a ; border block db $2 ; warps db $7, $2, $8, SAFARI_ZONE_NORTH db $7, $3, $8, SAFARI_ZONE_NORTH db $0 ; signs db $3 ; objects object SPRITE_OAK_AIDE, $6, $3, WALK, $2, $1 ; person object SPRITE_WHITE_PLAYER, $3, $4, STAY, NONE, $2 ; person object SPRITE_GENTLEMAN, $1, $5, WALK, $1, $3 ; person ; warp-to EVENT_DISP SAFARI_ZONE_REST_HOUSE_4_WIDTH, $7, $2 ; SAFARI_ZONE_NORTH EVENT_DISP SAFARI_ZONE_REST_HOUSE_4_WIDTH, $7, $3 ; SAFARI_ZONE_NORTH