; subtracts the amount the player paid from their money ; sets carry flag if there is enough money and unsets carry flag if not SubtractAmountPaidFromMoney_: ld de,wPlayerMoney ld hl,hMoney ; total price of items ld c,3 ; length of money in bytes call StringCmp ret c ld de,wPlayerMoney + 2 ld hl,hMoney + 2 ; total price of items ld c,3 ; length of money in bytes predef SubBCDPredef ; subtract total price from money ld a,MONEY_BOX ld [wTextBoxID],a call DisplayTextBoxID ; redraw money text box and a ret